New movement and adjustments.

[url={STEAM_CLAN_IMAGE}/44355886/16582715e6b6c02f682882750ce7a7a7d0579aae.gif][img]{STEAM_CLAN_IMAGE}/44355886/16582715e6b6c02f682882750ce7a7a7d0579aae.gif[/img][/url] A new movement is added to give more variety to combat and also prevent awkward situations where several enemies hit you at the same time. This move is a kick that knocks out enemies for a few seconds. Now when you headshot small enemies, they will be stunned for a few seconds and if you decide to approach and interact, you will do this new move. This move will be completely optional, but will be useful to save bullets. Fixed the error that caused the character to teleport when moving while crouching. Improved impact reactions of basic enemies. Fixed bug that caused blood to not stain some important surfaces. Fixed the issue that caused the camera to not follow the character in some actions. Other adjustments and fixes.