Adobe Substance 3D Designer is the industry's reference 3D Material Creation app. More than 95% of AAA game projects currently in development use Substance 3D as well as the most prestigious visual effects and animation studios.
We have just released a new version (13.1.1) to mainly solve a few bugs and bring a few improvements. Look at the detailled release notes for more information.
[b]Added:[/b]
[list]
[*][AxF] Add boolean properties hasClearCoat, hasSheen etc.
[*][AxF] Add some missing properties
[*][AxF] Allow importing EP-SVBRDF
[*][AxF] Rename properties "anisotropic", "fresnel" and "fresnel variant"
[*][AxF] Update to AxF-Editing 1.0.0
[*][b][Graph] Paste on mouse position if position inside Graph View[/b]
[*][UX] Increase height of Frame and Comment's 'Description' text field
[*][b][UX] Set focus on text edition fields when creating Frames, Comments or Pins[/b]
[/list]
[b]Fixed:[/b]
[list]
[*][AxF] 'Specular Color' map values are incorrect when exported
[*][AxF] Preview and textures are not displayed correctly in 'Import AxF' dialog
[*][AxF] Property 'CC No Refraction' is not injected correctly in 'AxF to AxF' template
[*][b][Content] 'Flood Fill to Position' is absent from the Library[/b]
[*][Content] 'Splatter Circular': Negative 'Pattern Amount' values result in very long and intensive computations
[*][Content] 'Spline Merge List': Incorrect input order
[*][b][Dependencies] Dependency is remapped to its copy after being saved as a copy[/b]
[*][Frames] 'Enable HTML markup' button is not toggled when undoing its use
[*][Frames] Marquee-selecting a frame and its content leads to entire frame contents being moved while auto-expanding
[*][Graph] Comments duplicated from parented comments are always placed at graph origin
[*][b][Graph] Line breaking in Comment is harsher on creation[/b]
[*][Publish] Set default path for SBSAR publishing to "My Documents" folder
[*][SBSAR] Redoing SBSAR load makes it editable and its data can be lost
[/list]