[img]{STEAM_CLAN_IMAGE}/39169609/377b6ce6a92b84f54365dbe591e5f0a5672815c5.png[/img]
[h2]Quests[/h2]
[list]
[*] Added an option to leave prologue beach through dialogue with Caradoc (not only by clicking on the boat).
[*] Fixed dialogue looping, when talking with Ó Cuinn Cinnamonsage
[*] Fixed Stink and Burn Quest: Now you can report back to quest giver in a barrel correctly.
[*] Fixed Lame Lorcan Quest: now He is correctly marked on the mini map, and the quest will be correctly started
[*] Fixed mount Daisy: Now you will no longer steal it after purchase
[*] Fixed Tightening the Screws Quest: A certain line will no longer repeat itself.
[/list]
[h2]Mechanics[/h2]
[list]
[*] Unstuck should now never fail. falls back to map entry
[*] Fixed Endurance talent, that deals Magic damage based on Armor value, not applying Force on enemy kill
[*] Fixed Force for Nuckelavee Sword
[*] Enemies should stop exiting combat instantly when player leaves the navigation mesh
[*] Dug in enemies should no longer by able to stay underground forever
[*] Torch should now light up the night
[*] Fixed frost and poison arrows
[/list]
[h2]Blocking fixes[/h2]
[list]
[*] Fixed Wyrdnight tutorial blocking cutscene after prologue beach.
[/list]
[h2]Misc[/h2]
[list]
[*] Deleted deprecated Flamethrower spell from the Flooded Cave. The correct one is available in Cuanacht
[*] Fixed Dexterity talent duplicated description
[*] Fixed item tooltip display of stamina usage for melee weapons.
[*] Player will no longer be able to consume "Essence of Sin"
[*] Enhanced gamepad experience in UI (dynamic gamepad/keyboard switching, some actions triggered while navigating, no extra clicking required).
[*] Reverse mouse scroll direction on the character preset selection screen.
[*] Fixed numerous item descriptions
[*] Red death infused dagger can be picked up again
[/list]
[h2]Settings[/h2]
[list]
[*] DLSS and FSR will no longer permanently disable if changed
[*] Blur setting will now correctly apply when disabled
[*] Updated credits
[/list]