New Hotfix - 0.5d

Tainted Grail: The Fall of Avalon

Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.

Hello everyone! We're back from our Easter break and here's a new hotfix addressing a couple of things :) The [b]main[/b] patch note for today is that we've addressed an issue of the very high RAM cost of the game [u]on High and Ultra settings[/u], so - without further ado - here are the patch notes: [h1]Performance[/h1] We've greatly reduced the memory cost (RAM) of running the game [b]on High and Ultra settings[/b]. This should result in fewer crashes (because many were happening precisely because of too high RAM requirements). To illustrate - Ultra settings were using around 13GB of RAM, and now they require around 7GB. Please let us know if the game-constantly-crashing-problem was resolved! [h1]General Bugfixes[/h1] [list] [*] Camera shouldn't move away on its own during dialogue [*] "Game saved" text should properly disappear now [*] Fixed an issue with Killer Instinct skill dealing too much damage [*] Fixed a bug that caused people to randomly run around naked [*] Fixed a bug that caused map markers to disappear [*] Fixed sharpening cost being stuck at 500 [*] Damage-based proficiency gain is now capped by target health [/list]