New Guild Destinations!

My Little Farmies

Show your artistic side! Create your own medieval settlement in the My Little Farmies tycoon. Build artisan workshops and production sites. Trade with fruit, vegetables and cereals. Download My Little Farmies now!

Today's patch finally brings you [b]new destinations[/b] for your [b]guild expeditions[/b] in My Little Farmies! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31996989/e121a22f313322674b8bb7665f6b6de42fadb186.jpg[/img] Effective immediately, there are [b]eight new destinations[/b] available. These are much further away than current expeditions, so you'll want to prepare bigger and faster ships for these new voyages. The [i]coordinates for these trade destinations[/i] are a well-kept secret and can be acquired in the [b]guild shop[/b] for a price (either Thalers or Gold Bars). The costs are covered by the guild funds - which means only Aldermen and Consuls can make these purchases for the guild. Once unlocked, the following [b]new destinations[/b] can be visited: [list][*]Torys [*]Tamasne [*]Azbet Nesir [*]Karemali [*]Cape Tarney [*]Bemanda [*]Kosanga-Landu [*]Ozambonda[/list] Since the map now encompasses a whole lot of different destinations, we've added a handy [b]compass[/b] to navigate between them. Paired with these new destinations, there are also [b]eight new colonial goods[/b]! Last but not least, you can now [b]fill your marketstalls[/b] straight from the [b]warehouse[/b] with a convenient button. [b][i]Enjoy your explorations![/i][/b]