Hey folks! My next game is definitely something super different from Fell, but if you liked the environmental storytelling and atmosphere of Fell, then you might be interested in my next game: Polyphemus!
Polyphemus started out as a simple game jam game that I made in 48 hours. Essentially, I had the idea of making a cave-diving inspired horror game using a unique, immersive, and visceral movement mechanic where you used your mouse to physically crawl through the environment. If you're interested in playing that, you can for free in your browser here -> [url=https://dakota-vaughan.itch.io/polyphemus]Polyphemus (Jam Version)[/url]
[previewyoutube=9zxhz-wNPmQ;full][/previewyoutube]
Since then, I've done a lot of work rebuilding it from the ground up and playtesting to make it into a well polished, story driven steam release. I'm still in the early stages of development and progress is relatively slow due to university classes, but I wanted to share what I have so far with you and direct you to the game's [url=https://store.steampowered.com/app/3560960/Polyphemus/]steam page[/url]. Adding the game to your wishlist helps a lot, so if you're interested, I'd be super grateful if you did!
[img]{STEAM_CLAN_IMAGE}/41926490/1ec2eae32b78b0af862cf7de3f43163c367b7aaf.png[/img]