New Entities, New Map & More!

Midnight Heist

Go on heists through Midnight City alone or with up to three friends to fulfill tasks as a hacker for various organizations. Improve your reputation, earn money and uncover the secrets of shady companies in this co-op horror game.

[h1]Hello everyone![/h1] First of all, we would like to thank each and every one of you for all the detailed and fantastic feedback. You have a lot of ideas and suggestions on how to make Midnight Heist better and all of this feedback will be incorporated into our roadmap as we work with you to create the next level of co-op horror games. With this first major content update, we focused on the behavior, appearance and animations of the entity. In addition, we created a new medium sized map and made QoL (Quality of Life) changes. We also added some small helpful features. Here is the update in detail: [h3]New medium large map:[/h3] [hr][/hr] For the solo players of you, the large maps have been a little tiring as they are really big and by the time the last computer has been hacked, you have explored the building once completely. With this new map of a failed startup, we offer a more compact level design with a completely different atmosphere and sometimes narrow corridors that can put you in a tight spot in critical situations if you're not careful. The interior design has also been adapted accordingly, so that in some cases very old computers have to be hacked. [img]{STEAM_CLAN_IMAGE}/43483122/20482950d441e6a9df5aa9310bba57b4f39e72e3.png[/img] [img]{STEAM_CLAN_IMAGE}/43483122/3b691e60acbd80dc50a4e11886c520f00c86a4c9.png[/img] [img]{STEAM_CLAN_IMAGE}/43483122/5f822b64381a1a29a08107771dd69dbde4dfa7da.png[/img] [img]{STEAM_CLAN_IMAGE}/43483122/aa4c40067c82ba2061f4fcb205f2cd3e24444510.png[/img] [h3]Improved entities behaviour[/h3] [hr][/hr] We have completely redesigned and massively improved the behavior, appearance and animations of the entities from the ground up. Not only do they now look more realistic and creepy, they also behave differently. The sounds of the entities have also been improved and reworked. [b]The view[/b], i.e. the way entities see something, has also been massively revised. If you position yourself cleverly, you cannot be seen behind a desk with a monitor on it, as the desk covers the body and the monitor the head. [b]The entity spawn system[/b] has also been revised. The entities now always spawn as far away as possible and produce a very bass-heavy sound over a long distance when they spawn, so that you may be warned when it is there. [b]Improved sound system with sound occlusion[/b] Many people have noticed that you can hear the Entity very clearly when it is above or below you, i.e. on a different floor. The flickering of the flashlight and the heartbeat were also triggered when the Entity was at a different height. With the new sound occlusion system, we have not only solved the problem, but drastically improved the atmosphere. Now you can hear the Entities' footsteps and screams muffled when they are behind walls or on a different floor. In addition, all Entities now have a boost in the form of a 10% higher movement speed when the power goes out. Be careful when the light goes out! [h3]Two new entities[/h3] [hr][/hr] Furthermore, we have added two more entities that are very different in appearance and behavior to the previous entity. The three are now called: Karma, Nishi and Goryo. You can find out more about them and their behavior in the in-game guide on the tablet. But here is a brief overview: [b]Karma[/b] (previous entity) An entity that can see and hear equally well. It has no special features, but is all the more a terrific all-rounder in the basic abilities. [img]{STEAM_CLAN_IMAGE}/43483122/62eb0c64f9c2e8964243ae2584cfe042104fc8e5.png[/img] [b]Nishi[/b] An Entity that can see extremely poorly but hear incredibly well. It probably sees less than your grandmother without glasses, but can hear over long distances and has the special ability to sprint quickly towards a noise. [img]{STEAM_CLAN_IMAGE}/43483122/4a2011a6dfd1a536c474b4eb61f5988ca46ad120.png[/img] [b]Goryo[/b] An Entity that is deaf, but can see very well due to its two-headed stature and extra pair of eyes. Has a great range of vision, but hears absolutely nothing. It has the special ability to sense hacking. [img]{STEAM_CLAN_IMAGE}/43483122/56a902ae1a0bdb5c6bb82838b25d00e0e7a257fa.jpg[/img] [h3]Two new hacking tasks[/h3] [hr][/hr] We've added two more hacking tasks to add a little more variety. More tasks will be added with further updates. [img]{STEAM_CLAN_IMAGE}/43483122/4a0e6bab08d01fe1413fe45544f41e4c2451f0c5.png[/img] [img]{STEAM_CLAN_IMAGE}/43483122/0a7caafec494e86ed092d8dbffe90b0ecc791738.jpg[/img] [h3]Zoom function[/h3] [hr][/hr] We have implemented a zoom function that allows you to improve your view a little. Especially in the situation to read the code for the safe, some had difficulties, which are now eliminated with this function. Also useful for strange shadows that you see in the distance and want to zoom in to make sure what was just there. [img]{STEAM_CLAN_IMAGE}/43483122/18578dba225c114b3a6043252726ad0512c345fb.gif[/img] [h3]Overview of the security cameras[/h3] [hr][/hr] We have added an overview of the available and already hacked cameras in the mission details (hold tab), which relate to the entire building. Another new feature is the display of the floor on which the hacked camera you are currently looking through is located. Thanks again for your feedback! [h3]Other[/h3] [hr][/hr] [b]Added sneak toggle option[/b] We have received numerous requests to make sneaking toggleable instead of always having to hold down the button to sneak. This is exactly what we have implemented! [b]Fixed bugs[/b] - Fixed a bug where the light reflection was not updated during a power outage - Player ghosts can no longer climb on tables [h3]What next?[/h3] [hr][/hr] We'll be tackling the gameplay next by adding special selectable abilities/perks to make the player more powerful and adding more tasks to get more variation in the game rounds. You can find out what exactly is still to come in our roadmap. Feel free to send us feedback, ideas and suggestions at any time. If you haven't hopped on our Discord server yet, you can find the invitation here: [url=https://discord.gg/Ddy3ua6PC5][img]{STEAM_CLAN_IMAGE}/43483122/8c295700f3b1bd20a5114e4f09de344b3aadf52f.png[/img][/url] [url=https://discord.gg/Ddy3ua6PC5]Join our community Discord server[/url] Feel free to write us an honest review here on Steam and tell us what you think of Midnight Heist! Until then, see you in Midnight City Dan and Andreas