New Elements Destiny Demo Patch & Patch Notes (Patch #1)

Elements Destiny

Use the power of the elements and face your destiny. Elements Destiny is a 2D Fantasy RPG with pixelated retro visuals. An emotional journey with a deep story, challenging turn based combat and handcrafted artworks. And yes, the soundtrack is massive!

A new version of the Elements Destiny demo is now live! (Patch #1) These are the patch notes: [b]Resolved Bugs/Issues in Combat:[/b] [list] [*]We have fixed several issues that could cause the game to freeze during combat. [*]The HP bar will now update correctly at all times. [*]The boss will no longer immediately receive a status effect if the same effect has already been applied to them. [*]Attacks that miss will no longer trigger their corresponding effects. [*]The Elemental Shock status icon will no longer be hidden behind the combat timeline for the Brilliant Scholar enemies. [*]Erika's marking techniques now have the intended effect. [*]In combat, there was a bug in the calculation of resistance and armor values, causing increases and decreases in these values to have no noticeable effect. [/list] [b]Other Resolved Bugs/Issues:[/b] [list] [*]We have addressed various problems that could cause certain puzzle mechanics to malfunction. [*]Multiple layer and collision issues have been resolved. [*]Several problems causing light cones in dark rooms to erroneously turn off have been fixed. [*]Control input in the main menu is now disabled until the scene has loaded. [*]UI text will no longer shift incorrectly. [*]After a game reset, the player will now always start with Erika. [*]The menu UI will no longer move along with the character if the menu is opened during movement. [*]Karen is now playable only after she joins the player. [/list] [b]New Features in Combat:[/b] [list] [*]All status effect icons now display a round counter. [*]Debuffs on group members now have sound effects and a new animation (to be further expanded in the future). [*]Characters will regenerate a small amount of EP when taking damage. [*]Defending now provides the following effects: [*]Slight TP and EP regeneration. [*]If a character takes damage while defending, they will regenerate more EP than when taking hits without defending. [/list] [b]Other New Features:[/b] [list] [*]The end of the demo is now clearly identifiable. [*]A loading screen has been added. [*]The game can now be exited at any time via the start menu or the main menu. [/list]