[p][img src="{STEAM_CLAN_IMAGE}/45282569/c9b401b62bfd4cd56fc7705fcf3b799f60d4e917.png"][/img][/p][p]The rewrite of Sizebound has been quite a wild journey![/p][p]But now it's finally ready! At least the new demo is ^^ [/p][p][/p][h2]What's new?[/h2][p] - The whole gameplay has been redone in C++[/p][p] - All the models and textures have been redone[/p][p] - The level editor has been redone (even if still WIP) [/p][p][/p][h3]Features [/h3][p]- Added a few more levels [/p][p]- Started adding gamepad support [/p][p][/p][h3]Fixes [/h3][p]- Fixed some bugs [/p][p]- Fixed some performance issues [/p][p]- Fixed some softlocks [/p][p][/p][h2]What's next? [/h2][p]- I will need to get to the story writing phase now[/p][p]- Adding more details in level to follow the story [/p][p]- Finishing the coop system[/p][p]- Working on the level design for both singleplayer and coop campaigns [/p][p]- Adding the modding system (partially done but still very early) [/p][p][/p][p]That also means that I should be able to post a bit more now that I'm done with the C++ rewrite, now I'll be able to show a bit more of the new features and stuff like that as I add them ^^ [/p][p][/p][h3]So that's it for now! I hope you'll like it! [/h3][p]Feedbacks are welcome! [/p][p]You can do that [url="https://forms.gle/KVpXBQ2f5Vs27j4U9"]here[/url][/p][p]Or through email: [url="https://feedback@flotterstudio.com"]feedback@flotterstudio.com[/url][/p][p][/p][h2]Thanks for reading![/h2]