In order to please some japanese guy who refunded the game, we decided to introduce a new game mode: coop! You can now play with your firends against two extremely well coordinated AI. Will your teamwork and friendship be stronger than a stone cold machine? Let's figure that out.
As per usual, we changed a lot of things in order to make the gameplay more interesting. Most of these changes were thought by our main (and only) contributor, Le Jo (thanks man):
[list]
[*] Added Coop mode
[*] Prevented players from bumping after a smash: this does not seem like much but it means that smashing the ball will [u]not[/u] be safe anymore: any counter will be fatal.
[*] Shortened the time where the ball is off limit.
[*] Accelerated the game by 8%.
[*] Backgrounds are now randomly chosen at start and do not change.
[*] The sound that signals a fault is now played when the ball touches the ground.
[*] Adapted the freeze time on smashes to smash intensities.
[*] Fixed some sound balance issues.
[*] Lowered dash distance
[/list]