New ability for your Ninja!!!

It's an ability I gave up on during development. I thought this ability would make the game too easy, making dodging unnecessary. And since I'm an idiot, I hadn't tested it. It's done. This ability will make you better without making the game easy. It will allow you to get out of a difficult situation and vary your game, it opens up new perspectives. Drum roll ! Now during the [b]acrobatic phase[/b] of the [b]jump[/b], you are [b]invulnerable[/b]! [b]Jumping[/b] is now [b]also[/b] a [b]dodge[/b]! Watch out before you ignite. The accorbatic phase of jumping is short, so if you can now jump through a tornado, you might as well land in it and die if you jump too soon. But it's fun to dodge a jump kick by jumping yourself :) Well expected this new ability is not explained in the tutorial that I will try to redesign and shorten for the summer sales. Because my current priority is to have a Steam demo ready at the beginning of June for Underwater Diving, so that it can participate in the Steam Next Fest at the end of June. https://store.steampowered.com/app/2178190/Underwater_Diving/ I still made a small correction in the tutorial. When I say the attack is dangerous only 2 frames, in fact it's 3 ;) Conclusion, if you still haven't managed to complete the first level. Well, now is the time to try again! Good game, and be real BUSHI!