Neurodeck is a psychological deckbuilding card game to challenge your fears. Build your deck & capacities by answering personality tests, visiting rooms or meditating. Face your phobia and defeat them through the power of life-inspired cards.
Dear Neurodeck players,
Thank you for participating in the launch of Neurodeck. The game had a good start until we realized the quality was not high enough and disappointed some of you! [b]We take this as a hint to keep working on it[/b]. Goblinz Studio & we have it in our DNA to not give up and provide updates to the game.
[img]{STEAM_CLAN_IMAGE}/36907763/b59d2b81981e03370234a0160be09ffa612c5953.png[/img]
That said, development is expensive and it’s hard to say when some issues are just non-solvable because they’re in the DNA of the game.
So, we have decided to make updates to the game for the next 3 months. We’re going to hire new people on the development side and reattribute tasks to people who can work on those updates. These are unplanned expenses for us [b]but we know it’s necessary for the game[/b]. We will try to improve some aspects such as pacing, content and game feel.
[img]{STEAM_CLAN_IMAGE}/36907763/e8cb7ef9ca69e9d53253dbd45b27659d2097f12c.png[/img]
[h3]At the end of those 3 months, we’ll see what to do. [b]Please keep in mind these are objectives, not promises[/b].[/h3]
[h3]First priority: (hopes for the first month)[/h3]
[list]
[*] [b]Improving game pacing[/b] by adding tension with a boss and mini-boss
[*] [b]Completing bug fixing[/b]
[*] [b]Nightmare phobias[/b]: encountering a phobia the 2nd time makes it more powerful
[*] [b]Nursery Room[/b]: you start a run with new traits that will alter your session right from the start
[*] [b]Unlocking rework[/b]: you can unlock wayyy more content overall but by reusing the content already produced (cards, mental trials, etc.)
[*] [b]Improving Survey room[/b]
[/list]
[h3]Second priority: (hopes for the 2nd month)[/h3]
[list]
[*] [b]Adding new mini-stories[/b] here and there [b]to improve the link to the mental health theme[/b]
[*] [b]3 new rooms [/b]that will improve replayability
[*] [b]Improving card design[/b] and [b]making new unique effects[/b]
[*] [b]Improving UI / UX[/b] in several ways (more reactive, more ergonomic)
[*] [b]Adding new resilience levels[/b]
[*] [b]Adding new mental trials[/b]
[*] [b]Remaking the tutorial[/b]
[/list]
[h3]Third priority: (hopes for the 3rd month)[/h3]
[list]
[*] [b]3 new phobias[/b]
[*] [b]15 new cards[/b] (not sure how they’ll be attributed yet)
[*] [b]Improving FX & game feel during fights[/b]
[/list]
[img]{STEAM_CLAN_IMAGE}/36907763/0666332925f93d9f39bec4a2d0227876a19b7b33.gif[/img]
[h3]Thank you to all the persons who support the game and who are helping in its improvement everyday![/h3]
https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/