NBA PLAYGROUNDS Update 1.1.0

NBA Playgrounds

Classic NBA arcade action is back! Take your “A” game to the playground and beat the best in high-flying 2-on-2 basketball action. Practice your skills offline, play with up to three others and take your talents online to posterize your opponents with acrobatic jams and ridiculous displays of skill.

Many thanks for the continued support! We have the best players in the world and we are privileged to serve you. Update 1.1.0 for PC/Steam brings the heat! Challenge your friends, enemies and other players online. Game on! Friends matchmaking is here. With the new Challenge feature, you’ll be able to directly challenge another player to a game on the Playgrounds. All you have to do is agree on a code, open the online mode, switch to Challenges, enter that code and face each other. Other additions include a new connection manager, which monitors the connection of players during ranked matches and penalizes disconnections from games that are made to avoid losing. Quitters never prosper on the Playground. In response to great feedback, we’ve also tweaked the entire shooting system from jump shots, to threes, to dunks, layups, and everything in-between. We’ve redone the timing, added a meter, and clarified the entire system. Keep those comments coming! As a big thank you to our rabid fans, we’ve also added 15 new players, including Isaiah Thomas and Dennis Rodman! Those two all-stars and 13 others can be unlocked regularly through player packs, earned during the tournament or when leveling up your profile. Thanks again for all your great feedback and support. Update 1.1.0 is the beginning. We’re only days from launch and we’re already making the game better thanks to your feedback. You rock! [b]New Features:[/b] [list] [*] Added: The Challenge Mode feature, which allows you to challenge other players to online matches [list] [*] You can now switch between unranked challenges and ranked games in the online mode [*] To challenge another player, you must switch to the challenge mode in the online menu and define a challenge code. By default, your challenge code is your nickname, but you can change it to your own, personal code. The person you are challenging must enter your code. [*] If you have been challenged, please enter your challenger’s code and press “Accept”. [*] All challenges are unranked and your ranking/ELO will be unaffected by the results of the challenge. [/list] [*] Added: Toxicity system/Disconnection Manager, which penalizes players who abandon matches in any other way than surrendering [*] Added: 5 new versions of Shaquille O´Neal in various teams from his career (Boston Celtics, Miami Heat, Phoenix Suns, Cleveland Cavaliers, Orlando Magic) [*] Added: 15 new players join the roster [list] [*] The following players were added: Dennis Rodman, Isaiah Thomas, Larry Bird, Giannis Antetokoumnpo, Kenny Smith, Gary Payton, Klay Thompson, Devin Booker, Tony Parker, Kemba Walker, Seth Curry, Tiny Archibald, John Starks, Tracy McGrady, Pete Maravich [/list] [*] Added: A shot-meter was added to help finding the perfect timing for shots, dunks etc. [*] Added: Steam Cloud Save support [*] Added: Steam Big Picture keyboard management [/list] [b]Notable Changes:[/b] [list] [*] Adjusted: Shots were adjusted to make the system more accessible and unified throughout all variations [*] Adjusted: The steal action was adjusted further to better fit the intended gameplay [list] [*] It is now possible to perform a steal action when behind an opponent [/list] [*] Changed: 3 pointers no longer fill lottery pick bar [*] Increased: The difficulty of 3 pointers was increased [*] Reduced: The number of steals required for the Las Vegas Challenge #2 was reduced to 10 (was 15) [*] Reduced: The number of 3-pointers needed for the Paris Challenge #4 was reduced to 6 (was 7) [*] Reduced: The number of 3-pointers needed for the London Challenge #1 was reduced to 6 (was 10) [*] Reduced: The number of 3-pointers needed for the Las Vegas Challenge #3 was reduced to 8 (was 12) [*] Reduced: The inbound time was reduced to adjust it to the overall style of the game [/list] [b]Notable Fixes:[/b] [list] [*] Fixed: Issues related to the strength of the force feedback effects were addressed [/list]