Nate & Nugget have been busy: Hell Pie Update 1.1.2 is live! 🛠️

[img]{STEAM_CLAN_IMAGE}/35809888/70b776343a9d12cbbb8b5e75fd3b1bd8b894dc1b.jpg[/img] Happy Tuesday, platformers! As announced last week Nate and Nugget have been f*cking busy working on the first update for [b]Hell Pie[/b]. Therefore, we're gonna save you all the blah-blah and proudly present you the changelog for [b]Hell Pie[/b] version 1.1.2: [list][*] Added options to disable auto cam rotation [*] Added option to disable cupid speech bubble [*] Various dialogue/loca errors fixed [*] Passive Dialogue Speed increased [*] Pus bladders in whale level don't respawn anymore [*] Fixed some bugs that occured when trying to use first person cam while aiming with weapons and vice versa [*] Fixed a bug where the ingredient in the Da Gina's boss level was lost when leaving the level before collecting it. It can now be found in the start room [*] Destructible wall in Da Gina's should now reset correctly [*] Nugget dialogue events are now triggered only once [*] Nugget dialogue box position tweaked [*] Patched some holes in various maps [*] Fixed a bug where the ingriedent list pages were visible in the map [*] Fixed GameMode/GameState compatibility issue [*] Fixed a bug where the devil wouldn't appear after respawn at the beginning [*] Fixed a bug where door tickets in Dr.Jell wouldn't spawn, breaking the game [*] Cannons now use inverse controls correctly [*] Fixed a bug where stage 3 of the gluttony boss fight could not be finished [*] Fixed a bug where the second valve would spawn twice in Restaurant Mange Allieurs [*] Quest dependent exclamation marks are now intitialized correctly [*] Dr.Jell Operation UI tweaked (maggot and timer position) [*] Fixed a missing death zone in Connection Lost, that would let you fall out of the level [*] Paperstack Collision improved in Connection Lost [*] Closed a hole in Sin Inc. that let you get the Pus Eye ingredient without the needed horns [*] Decorated the Yogurt location in Sin Inc. to make it more obvious that something can be found there [*] Added missing Muncher Dialogue in Sewer [*] More interactable Objects are now highlighted with a shader (bongo, pipe, ass and bell mini-games, nuclear barrels) [*] HUB Jungle Demon in Cage that drops a Lucky Cat has now an exclamation mark [*] Fixed a bug where portable NPCs would reset their positions after pickup [*] Fixed a bug where useable icon was visible on item after fast respawn and pickup [*] Fixed speakers not pulsating with the beat in Club Luxoria [*] Fixed a bug where NPCs would remain stunned after respawn [*] Fixed a soft lock in Greed door dialogue for russian language [*] Added ceiling collision in Club Lucoria starting room [*] Set correct soundclass for Greed door openin/closing sound [*] Disabled collisions in GLuttony's room, after Gluttony is not there anymore after the fight with him [*] Moved Dr.Jell level exit (in Jungle), so that the camera isn't behind the black plane after leaving the level [*] Moved Gluttony level exit (in Flavour Peaks), so that the cam isn't behind the black plane after leaving the level [*] Moved Restaurant Mange Ailleurs level exit (in Flavour Peaks), so that the cam isn't behind the black plane after leaving the level [*] Closed gap in the Sewer death zone, so that playes can't fall through the ground [*] Nugget dialogue in Connection Lost fixed (No more mentioning of Light Horns) [*] Made God level exit trigger bigger[/list] We received a lot of feedback by all of you players out there. Thanks so much for supporting us with your love, reported bugs and issues, your money and praise. That's really appreciated! ❤️ See you all in Hell (Pie)! Sluggerfly out https://store.steampowered.com/app/889910/Hell_Pie/