Hell Pie is an obscene 3D platformer that takes bad taste to the next level! Hell Pie sees you grab the horns of Nate, the ‘Demon of Bad Taste’. He is given the honorable task of gathering the disgusting ingredients for Satan’s infamous birthday pie!
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Happy Tuesday, platformers!
As announced last week Nate and Nugget have been f*cking busy working on the first update for [b]Hell Pie[/b]. Therefore, we're gonna save you all the blah-blah and proudly present you the changelog for [b]Hell Pie[/b] version 1.1.2:
[list][*] Added options to disable auto cam rotation
[*] Added option to disable cupid speech bubble
[*] Various dialogue/loca errors fixed
[*] Passive Dialogue Speed increased
[*] Pus bladders in whale level don't respawn anymore
[*] Fixed some bugs that occured when trying to use first person cam while aiming with weapons and vice versa
[*] Fixed a bug where the ingredient in the Da Gina's boss level was lost when leaving the level before collecting it. It can now be found in the start room
[*] Destructible wall in Da Gina's should now reset correctly
[*] Nugget dialogue events are now triggered only once
[*] Nugget dialogue box position tweaked
[*] Patched some holes in various maps
[*] Fixed a bug where the ingriedent list pages were visible in the map
[*] Fixed GameMode/GameState compatibility issue
[*] Fixed a bug where the devil wouldn't appear after respawn at the beginning
[*] Fixed a bug where door tickets in Dr.Jell wouldn't spawn, breaking the game
[*] Cannons now use inverse controls correctly
[*] Fixed a bug where stage 3 of the gluttony boss fight could not be finished
[*] Fixed a bug where the second valve would spawn twice in Restaurant Mange Allieurs
[*] Quest dependent exclamation marks are now intitialized correctly
[*] Dr.Jell Operation UI tweaked (maggot and timer position)
[*] Fixed a missing death zone in Connection Lost, that would let you fall out of the level
[*] Paperstack Collision improved in Connection Lost
[*] Closed a hole in Sin Inc. that let you get the Pus Eye ingredient without the needed horns
[*] Decorated the Yogurt location in Sin Inc. to make it more obvious that something can be found there
[*] Added missing Muncher Dialogue in Sewer
[*] More interactable Objects are now highlighted with a shader (bongo, pipe, ass and bell mini-games, nuclear barrels)
[*] HUB Jungle Demon in Cage that drops a Lucky Cat has now an exclamation mark
[*] Fixed a bug where portable NPCs would reset their positions after pickup
[*] Fixed a bug where useable icon was visible on item after fast respawn and pickup
[*] Fixed speakers not pulsating with the beat in Club Luxoria
[*] Fixed a bug where NPCs would remain stunned after respawn
[*] Fixed a soft lock in Greed door dialogue for russian language
[*] Added ceiling collision in Club Lucoria starting room
[*] Set correct soundclass for Greed door openin/closing sound
[*] Disabled collisions in GLuttony's room, after Gluttony is not there anymore after the fight with him
[*] Moved Dr.Jell level exit (in Jungle), so that the camera isn't behind the black plane after leaving the level
[*] Moved Gluttony level exit (in Flavour Peaks), so that the cam isn't behind the black plane after leaving the level
[*] Moved Restaurant Mange Ailleurs level exit (in Flavour Peaks), so that the cam isn't behind the black plane after leaving the level
[*] Closed gap in the Sewer death zone, so that playes can't fall through the ground
[*] Nugget dialogue in Connection Lost fixed (No more mentioning of Light Horns)
[*] Made God level exit trigger bigger[/list]
We received a lot of feedback by all of you players out there. Thanks so much for supporting us with your love, reported bugs and issues, your money and praise. That's really appreciated! ❤️
See you all in Hell (Pie)!
Sluggerfly out
https://store.steampowered.com/app/889910/Hell_Pie/