Explore the depths of the earth and uncover hidden treasures in this addictive idle mining game. Unlock the power of your drill with hundreds of upgrades, discover mysterious relics, and unearth priceless gems. Can you master the mines and reveal their deepest secrets? Dive in and dig deep!
Hey everyone! Today we're releasing a new major update that extends the moon and adds a new city like area to the moon with its own unique mechanics that will help you get deeper in the mines!
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[*] Implemented the reactor at world 2 - 300km. Convert isotopes to higher tier isotopes and make power along the way.
[*] Implemented the buff lab at world 2 - 300km. Spend power you make from the reactor on buffs.
[*] Buffs are now affected by timelapse but the buffs granted from chests last much longer. (Some buffs now save.)
[*] Adjusted level 24-26 blueprint cost to account for snapshotting and trading post nerfs in previous update.
[*] Moon Miner prices have been adjusted.
[*] Made yellow gems slightly cheaper.
[*] Added more levels to the gem forge and oil rig.
[*] Added tooltip to oil rig to show time until complete.
[*] Gem crafting can now be cancelled and the cost refunded.
[*] Some tooltips now update while being hovered on.
[*] Added new blueprints to be discovered from chests passed 1350km.
[*] Scientists now gain levels faster early on (existing scientist levels will ajust with the new formula)
[*] Adjusted scientists levels (see above)
[*] Nerfed Golden Keys % and Buffed Golden Shovels.
[*] Stats tab now shows more stats.
[*] Hovering over your money now shows the total amount.
[*] Quest UI has been updated
[*] Added new hotkeys:
[*] -S: Sell center (press twice to open the other one)
[*] -Shift+S: Scientists
[*] -H: Hire center
[*] -D: Drill center
[*] -G: Gem forge
[*] -C: Core
[*] -T: For trade (press twice to open the other one)
[*] -Space: Jump to chest (if metal detector > 4)
[*] -Shift+Click: Open chests without popup
[*] -R: Reactor
[*] -B: Buff Lab
[*] Improved rendering performance of divine relics
[*] World level tinting has been adjusted
[*] Early game (<20km) balance & tutorial slightly tweaked
[*] Various small bug fixes
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