[h1]Hey fellow web designers![/h1]
It’s time for an update on the progress of A Webbing Journey! We’ve been working tirelessly behind the scenes, and today, we’re excited to take you through the largest recent change, which we're sure you've already noticed: the switch from island levels to our current level design approach including the wholesome kitchen level!
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[h2]A Look Back: February 2024 – The Turning Point[/h2]
Earlier this year, we hit a wall. While we loved where [b]A Webbing Journey[/b] was going with the island levels, we noticed some major issues holding back the fun and creativity. [i]"What problems?"[/i] we hear you ask!
Well, here’s what we found:
[list]
[*]Difficult level design & too much flat ground
[*]A lack of verticality, as a result of the above
[*]Awkward model proportions
[*]Repetitive fetch quests
[*]Underwhelming gameplay loop
[*]Poor web usage
[*]Untapped potential of core mechanics
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It became clear that despite all our efforts, the game wasn’t progressing toward release. We knew something had to change.
[h2]Hitting the Reset Button: April 2024[/h2]
After a lot of brainstorming (and many cups of coffee), we decided to hit the reset button. We realized that adding new features, islands, and mechanics only made things more complex—without addressing the core issues.
So, we went back to basics and set out some new goals:
[list]
[*]Smaller, more compact levels
[*]Increased verticality
[*]More physics interactions
[*]Open creativity—no idea is too wild!
[/list]
And from this came our fresh new demo level: [b]The Kitchen Level[/b], where we all love to mess around so much!
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[h2]The Big Wins[/h2]
Since this restart, we’ve seen huge improvements:
[list]
[*]Streamlined development process
[*]Clearer design direction and reference points
[*]More balanced 3D model proportions
[*]Better time estimates per level
[/list]
But the biggest reward? We’ve seen a tremendous response from you, our community. Our social media engagement has skyrocketed since we introduced the Kitchen Level and we really appreciate all of the positive feedback. We couldn't have done it without you, and we’re thrilled to have so many new players along for the ride.
[h2]What’s Next?[/h2]
We’ve still got a lot planned for the future. We’re working hard to get you involved as soon as possible because we can’t wait to show you what’s next.
Thank you for all your support and love!
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[h3]See you on the web[/h3]
Your friendly house spider
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