Moshcave Major Update #2 (0.3)

Moshcave

Buff Murphy and obliterate hundreds of enemies as you crawl deep into the cave of Dr. Mosh! Moshcave is a retro-style action roguelite game with many different possible builds and strange enemies that gets progressively stronger.

Hello! Moshcave 0.3 is now available! [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42921466/f24ad2e04a0b437f5f8eac23538c141c89aa8764.png[/img] In the last update, the major change made was that only on the dance floor the player could regen HP/MANA. But the dance floor was way too small. With this in mind, the band stage and the dance floor are now enlarged, and other design effects were also added to create a more interesting environment. Some bugs were also fixed, and now there's a Spanish translation to go along with the English and Portuguese. Below you can see the summary of the changes: [b]Added [/b]a bigger dance floor [b]Added [/b]a bigger band [b]Added [/b]a "red glow" effect when the player is on the dance floor (active) [b]Added [/b]new animation for the dance floor [b]Added [/b]Spanish translation [b]Changed [/b]design of the "explosive block" [b]Changed [/b]the design of the first two enemies (bat and ghoul), since the colors were too similar to the colors on the dance floor, making it too difficult to see those enemies [b]Fixed [/b]minimap not matching the actual map due to transformation on the band/dance floor size That's it for today's update! Feel free to leave a comment, feedback or review saying what do you think about the game, the changes and what could be improved in further updates. As always, thanks for your supporting and for playing Moshcave! LGV