I just noticed the amount went beyond 10k a few days ago.
It's more than I expected.
Thank you all for playing my game.
And thank you for supporting a solo developer.
I also want to thank my playtesters. They suffered from harder puzzles than the published version.
And the games inspired Understand.
Including The Witness for the line-drawing concept, Baba Is You for the meta stuff, Nikoli's pen & paper puzzles for some rule sets, and Zendo for the rule-guessing thing.
And I have to thank the streamers, who brought this game more attention.
Notably LayerQ, 谜之声 and AliensRock.
Watching their gameplay video feels like... I'm unsure if I should say this.
Well, to be honest, it feels like, I was an evil scientist, watching people suffer from my doomsday machine.
(EVIL LAUGHTER)
In the end, it's time to share my future plans:
I am working on a programming puzzle game about learning an original esolang.
The steam store page will be available once I have the minimal artwork to be approved by Steamworks.
(And that might be all the artwork for the game. You know, that's how Artless Games works.)
Besides that, a new chapter for Understand is on my to-do list.
I'll start working on it after the esolang game is finished.