Hello, everyone. Today's patch fixes some minor issues with the controls and tweaks things to give the best initial experience for new users.
[list][h1]Changes and Improvements[/h1][*] The game now detects if you're using Index or Touch controllers the first time you launch it and will set your primary grab button to the grips if so. This can be changed back to the trigger if you prefer in the options menu.
[*] All text/audio in the game related to the primary grab button will now be updated according to the option chosen.
[*] Bat swarms in the vampire boss fight can no longer be outrun on any difficulty above novice.
[*] Melee enemies will no longer attempt to duck under an arrow until it's been fired.
[*] Changed the spawning sound effect for scepter charges, and the visual effects of default charges.
[h1]Bug Fixes[/h1][*] Removed some jank with selecting belt quick slots while holding an item that would cause the left slot to have priority even if the right slot was your intended target.
[*]Fixed a bug that would cause the kinetic glow on objects to deactivate if you targeted and then untargeted them with one hand while controlling it with the other.
[/list]
That's it for today's patch! Expect more polish passes to come as we approach full release on July 29th! As always, if you have any feedback to help us improve the experience, please let us know on the forums here or over in our [url=https://discord.gg/zvZdAAQ][b]discord[/b][/url]! Happy adventuring, everyone!