Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
-- In rare situations where you missed out on a certain late game event, in previous builds, you now have another chance to access it.
-- Added an additional point where the speedrun timer flashes on screen
-- adjusted collider width of fish head by one pixel
-- added more detailed error messages for when the game fails to start
-- fixed missing glyphs in credits in some other languages
This patch, does not fix the startup crash some people have been experiencing, but I am now setup to more easily debug it. If you are one of the people experiencing it, I would greatly appreciate if you could go into the Windows Event Viewer, and share the error details with me! Once again, I'm sorry this has been taking a while and really appreciate everyone's patience!