More bugfixes, more save slots and in-game lyrics!

Arco

A Mesoamerican fantasy RPG that blends turn-based and real-time combat. Explore the world through three handcrafted stories forged in bloodshed, laced with magic, and united by revenge.

[h3]Thank you everyone for your reviews! We've reached Overwhelmingly Positive which I officially puts us in the cool kids gang and will grant us entry to gamedev valhalla. 🫡 We're still working on localisation and expecting to deliver it soon™. Meanwhile we're pushing this patch with smaller changes and lots of bugcrash fixes. Switch has also received a patch recently and we'll keep updating it to make sure it's quality matches the steam version. [/h3] [h1]Patch Summary[/h1] [b][list] [*] Reworked save menu and allowed more save slots [*] Added subtitles to in-game songs. [*] Fixed a lot of crashes. [/list][/b] [h1]Changelog[/h1] [list] [*] New load/save menu with 5 manual and 10 auto saves, and fixed some graphics bugs there [*] Added song subtitles [*] Couple patches to player combat inventory, so killed characters drop ALL their items and also so it doesn't get duplicated if you win the combat and get back [*] Added camera pan scaler so that people who are motion sick can turn it off [*] Adjusted Itzae skill tree so the passive upgrades are visible right away [*] Restored character HP in starting bar silently when they are re-added [*] Now coins show correctly if you have 99+ coins [*] Added healing loot before bog ambush so players don't get instakilled [*] Made it so you don't have to have Atzi to dig up previously discovered gold and some other Atzi interactions [*] Added flags to avoid accidentally skipping Holyground interaction [*] Fixed various description inconsitencies and typos [*] Patch so teleport works as dash on Mountain Temple [*] Reworked Lamb logic so Zoka and Lamb are different events and trigger independently [*] Ending Guilt threshold adjustement [*] Nerfed Brace slightly. [*] Nerfed mushroom spread mushrooms slightly [*] Fixed goat mission and password box [*] Fixed (some) infinite money exploits [*] Fixed El Gallo fight not triggering animations [*] Fixed line drawing cache potentially growing forever [*] Fixed skeleton talking even if you killed him [*] Fixed bug with fires in RC_HQ [*] Fixed ending achievement [*] Fixed clifftops watchtower crash [*] Fixed El Gallo fight animations and ending explosions killing player [*] Fixed crash in revive corpse action [*] Fixed inv lost reference crash [*] Fixed minecarts and fuel tanks so they can't be exploded with Explode Corpse [*] Fixed quick_shot_dash action crash [*] Fixed one of the temple combats not self-completing [*] Added SetProcessDPIAware for Windows to hopefully avoid blurriness on high DPI screens [*] Added high DPI window flag for Mac (separately handled on Windows) [/list]