Talk to Strangers is a game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying to sell products to strangers. But beware: nothing is what it seems in this neighborhood.
Hello!
[b]Talk to Strangers[/b] is [i]based / inspired / spiritual successor[/i] to another game called "Don't Talk to Strangers". "Don't Talk" was made during the [i]Stencyl Game Jam 2016[/i] and we were impressed by the positive feedback from the players. Inspired by this positive feedback we decided to invest in the ideas and mechanics developed in it, as well as expand on those ideas!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33786877/b21464424f68d62a878d0d1a2e5f672a3a4941d8.jpg[/img]
That's how Talk to Strangers was born! But instead of playing as child knocking from door to door begging for candy, you play as a [b]salesman[/b] trying to sell products from house to house.
In fact, for those who have played Do not Talk, this new game is happening in the same city! Even with characters appearing again!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33786877/c22f5ddc7d3b94695038bebd8d39ad40fd8cc354.jpg[/img]
For those who have not played Don't Talk to Strangers, it's available for free here (for all platforms):
[url=https://postmortempixels.itch.io/dont-talk-to-strangers] Don't Talk to Strangers on itchio [/url]
Talk to Strangers is also the first Post Mortem Pixels game made in conjunction with other artists / designers:
Luis Felipe Garrocho (design, writing and original idea), Ricardo Tokumoto (Art Direction and Pixel art), Daniel Pinheiro Lima (Pixel art, animation and writing). In addition to the songs of Rafael Assunção, who created the NEXT JUMP OST! :)
If you have any questions about the game, just ask!
Thank you!