Monthly Update March 2024

Hello everyone, It's been a while since I last wrote anything here. I've recently started working on this game again, picking it up from where I left it two years ago when I started remaking this game. I've added some new content, remade all the levels, and changed the UI to be easier to understand. I've made a prototype of a new level theme, internally named "clouds" because there is a lot of clouds... The idea behind this was to have some kind of object you could jump around on, giving you a jump boost if timed right. [img]{STEAM_CLAN_IMAGE}/32341989/da113ec7d1b2c5ba21675ab1c2451514201dec99.gif[/img] I've also added a new bullet type that uses explosions to eliminate your enemies. [img]{STEAM_CLAN_IMAGE}/32341989/d10a7fa4924b5a0faa2a39e04473c06501a32b53.gif[/img] And some new visuals for some old levels, like the Cabin. [img]{STEAM_CLAN_IMAGE}/32341989/afc6b7720dc455b15e489eda50dc0016e0ecc97a.gif[/img] There's also some new animations for the player and a new look of course! I've also started adding some more modifiers/rules that you can use to create your own game modes. [img]{STEAM_CLAN_IMAGE}/32341989/72bf3939a7d6263b49689732d402e12ba4112940.gif[/img] There has been a lot more done behind the scenes for easy development and modifications, which I hope will enable modding support when released, as well as an in-game level editor that is A LOT more user-friendly than the current one. There's now also sound effects for everything in the game, and I'm currently working on making the music as well. I'm planning to have a release next month if everything goes as planned. See you then!