Monthly Dev Log #8

Hello everyone, 🤗 Time for another monthly dev log. This is what we have been up to in January: [h2]🎮 [u]Gameplay[/u][/h2] [list] [*] designed more levels for new islands [*] tested new puzzle mechanics [/list] [h2]🎨 [u]Art[/u][/h2] [list] [*] added a modular world map background [*] started a new key art and updated the steam page text and screenshots (both still WIP) [*] updated the UI for the map tools (pencil case, camera, sticker box) [/list] [h2]🖥️ [u]Programming[/u][/h2] [list] [*] implemented two new islands [*] added new animations [*] fixed some bugs after playtesting [*] optimized the map UX [/list] [h2]🎶 [u]Audio[/u][/h2] [list] [*] added voice-overs to dialogues (kinda, you'll see) [*] created more sound effects for the main character [/list] [h2]💬 [u]Other[/u][/h2] [list] [*] Laura and Lukas were invited by their former university to give a presentation about the founding of our own company *Pipapo Games*, the development of our very first title ‘Map Map - A Game About Maps’ and our whole journey so far [/list] [img]{STEAM_CLAN_IMAGE}/44777141/3bd309b98e03032762601ca7d1fc93c31117c153.jpg[/img] We hope you all have a fantastic day! 🌞🌻