Minor Update - November 2023

Deadlink

Get ready to put a sizable dent in the profits of megacorporations in Deadlink, a guns-blazing cyberpunk FPS with roguelite elements. Your mission is to conduct covert ops while piloting a humanoid combat shell. And no, "covert" doesn’t mean "quiet."

[img]{STEAM_CLAN_IMAGE}/41652932/dbf984502acf3b1e2c6c902bce90b7d6fc5972de.png[/img] Good morning, Agents! We are pleased to announce that Maria has successfully uploaded all the missing localization data into the simulation. In the meantime, Rumiko is working diligently to fine-tune the Deadlink protocol, addressing life-threatening bugs and enhancing your overall gaming experience. [h2]🌻 Ukrainian Localization[/h2] Thanks to the Vsevolod «Damglador» Stopchanskyi, Ukrainian players can now enjoy Deadlink in their own language, [i]Дуже добре![/i] [h2]Changes[/h2] [list] [*] Added all of the missing localization to the game [*] Fixed gamepad issues in the HUB and the loadout selection screen [*] Fixed issues related to incorrect resource refund rates when using Reset in Deadlink Upgrades [*] Fixed the starting vendor machine inventory after HUB upgrades reset [*] Included the missing music tracks in the Endless Mode [*] Fixed the inaccurate information about wave numbers in the Endless Mode summary screen [*] The Weirding Waypoint now functions as described, with its active state persisting after a single punch [*] Aligned the Culling Radius description with the implant's behavior [*] Fixed the CBRN Pack fire-rate calculation [*] Fixed issues involving overlapping UI windows during Endless Mode [*] Resynchronized some of the heavy weapons inspect animations with their respective sounds [*] Fixed availability of Intel XeSS [*] Multiple UI layout fixes [/list]