[Minor Update] New aircraft: Explosive miner, New skill: Reactor Explosion, etc.

Greetings~ There are some new contents in these two days, mainly including the following: [h3]New Content[/h3] [list] [*] New unit: Explosive Miner. Mining in a more violent way. [*] New ability: Nuclear Crusher's Reactor Explosion. [*] Numeric Adjustment: Greatly reduced Crusher and Nuclear Crusher material requirements. [*] New Satellites: One-time Probe Beacon Bundle. Launch once, explore many times. [*] New displayment: NxN size value will be displayed when selecting an area with any command. [/list] [h3]Improvements[/h3] [list] [*] Improved operating experience when the swipe command is on the edge of the map. [*] When there is no pipe connected, the prompt of insufficient pipeline supplies will not be displayed. [*] Added a progress bar to the production interface and highlighted the production items. It is convenient to check the current production status. [*] When the Logistics Hub is full, the transporter will wait for the empty space in the Logistics Hub instead of continuing to go back to the start position with a full load. [*] After the blueprint material is full, the unit will start building immediately instead of waiting for the next unit to execute. [*] Optimize the charging logic of work units and bionics to reduce charging queues. [*] Planting settings for farm buildings can also be copied and pasted. [*] The Logistics Hub can also take water directly from the water tank. [*] When right-clicking and dragging, the cancel operation will not be performed. [*] Reduce the frequency of notifications in the upper right corner, so as not to be disturbed by frequent notification sounds. [*] You can check the number of work units in the region by hovering the mouse over the control seat label. [/list] [h3]Bug fixing[/h3] [list] [*] Fixed an issue where commands would sometimes be incorrectly placed on the map. [/list] Wish you all a happy mining and have fun~