Greetings~ There are some new contents in these two days, mainly including the following:
[h3]New Content[/h3]
[list]
[*] New unit: Explosive Miner. Mining in a more violent way.
[*] New ability: Nuclear Crusher's Reactor Explosion.
[*] Numeric Adjustment: Greatly reduced Crusher and Nuclear Crusher material requirements.
[*] New Satellites: One-time Probe Beacon Bundle. Launch once, explore many times.
[*] New displayment: NxN size value will be displayed when selecting an area with any command.
[/list]
[h3]Improvements[/h3]
[list]
[*] Improved operating experience when the swipe command is on the edge of the map.
[*] When there is no pipe connected, the prompt of insufficient pipeline supplies will not be displayed.
[*] Added a progress bar to the production interface and highlighted the production items. It is convenient to check the current production status.
[*] When the Logistics Hub is full, the transporter will wait for the empty space in the Logistics Hub instead of continuing to go back to the start position with a full load.
[*] After the blueprint material is full, the unit will start building immediately instead of waiting for the next unit to execute.
[*] Optimize the charging logic of work units and bionics to reduce charging queues.
[*] Planting settings for farm buildings can also be copied and pasted.
[*] The Logistics Hub can also take water directly from the water tank.
[*] When right-clicking and dragging, the cancel operation will not be performed.
[*] Reduce the frequency of notifications in the upper right corner, so as not to be disturbed by frequent notification sounds.
[*] You can check the number of work units in the region by hovering the mouse over the control seat label.
[/list]
[h3]Bug fixing[/h3]
[list]
[*] Fixed an issue where commands would sometimes be incorrectly placed on the map.
[/list]
Wish you all a happy mining and have fun~