Hey, just thought I'd push out a small update for the multiplayer, it's mostly aesthetic changes.
+New wand projectile.
+New projectile smoke.
+New projectile smoke sound.
+Potion cooldown timer.
-Removed experimental dust particle effects from the main menu.
The reason this update is quite small is that I've been focusing on a singleplayer "Castle Defence" gamemode, which is not quite finished yet, but prepare for an update in the near future.
If you find any bugs, please let me know on the Steam community forums.
You can follow development progress here: https://trello.com/b/sprTWcYU