Run your very own restaurant in the post apocalyptic wasteland! Serve "meat" made from rats (or your customers)
As planned, mini update 2 is live!
- Achievements should be working now (patched a little early, but still part of this one)
- Box Fixes
- No more sliding (hopefully)
- Changed the way items are actually stored internally
- Input
- Swapped a lot of interactions to be "E" by default instead
- Partial gamepad support, more work needed
- UI Changes
- Inputs are now displaying on what's actually bound (prepping for keybindings)
- System in place to show gamepad icons when using a controller
- Balancing
- Lowered pricing of shotguns
- Little tweaks to physics on things
- Partially implemented item placement, hold the throw input (g on keyboard) to attempt to place an item on a semi flat surface. Not completed, but it's in there in it's current state to make things easier to place.
- Internal local stat tracking for future achievements and game logic
KNOWN ISSUES:
- Boxes are working better, but sometimes clip into other boxes
- Physics items still aren't safe if thrown on the sand, sometimes they fall through like there's nothing there
[b]In progress, not in update:[/b]
For the next major update (codenamed the Hot Potato Update) I've started work on a new crafting system, allowing you to "assemble" recipes in a more logical way. This should also open the door for a lot more varieties of recipes, so I'm excited about this one!
[img]{STEAM_CLAN_IMAGE}/45230890/20f872e42a2baeb62f407d1b17be3b0246420107.png[/img]