Megaloot Major Update 1.0.9

Megaloot

Megaloot is an addictive Inventory Management Roguelike RPG, where meticulous loot management lets you create diverse and powerful builds for each run. With every new attempt, start from scratch and loot strategically to craft dominating setups and become the ultimate power hunter.

Hello everyone, Megaloot is on sale for 20% starting today and ending on October 13th and for that, we'd like to announce our first [b]Major Content update[/b], If you're enjoying Megaloot, please consider writing a review as it helps us continue improving the game ❤️ https://store.steampowered.com/app/2440380/Megaloot/ Let's get started with the update: [h1] Features[/h1] [img]{STEAM_CLAN_IMAGE}/44152478/078803ac3ab102e9ce82bc12825e138e89fee8b9.png[/img] [h1]Balance Changes[/h1] [h2]Gold System[/h2] [list] [*] Smoothed out gold gain on items. [*] Market refresh price scales based on strongest enemy on floor. [*] Gold gain removed from all items. [/list] [h2]Other balance changes[/h2] [list] [*] Nerfed Mercenary Set. [*] Added [b]Overheal[/b] mechanic. [img]{STEAM_CLAN_IMAGE}/44152478/fc43f5e2cc954cac0711bd026a032b8f998256ab.png[/img] [img]{STEAM_CLAN_IMAGE}/44152478/8730d622ecb60bb240ffc3e80d8da827886b396a.png[/img] [*] Barrier no longer activates when magic shield is active. [*] Nerfed "Legacy" specialization. [*] Buffed Warrior set. [*] Moved spell bind ability from Zephyrons set to the ring. [img]{STEAM_CLAN_IMAGE}/44152478/4cb86c8ca8e033cd6c9b7102649a15f6108feee6.jpg[/img] [*] Changed Zephyron set [img]{STEAM_CLAN_IMAGE}/44152478/20166ac52be9cc8bff0fc648817592b852742f94.jpg[/img] [*] Increased combat insight limit to 25. [/list] [h1]UI & UX Updates[/h1] [list] [*] New borders added for top 1% players. [img]{STEAM_CLAN_IMAGE}/44152478/6cd3039107f2088a476510bf3ec5e6c7293472dd.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44152478/d034543a471e148d0cc7c6caed591f24f3a45106.jpg[/img] [*] Added a more descriptive message when leaderboards fail to load. [img]{STEAM_CLAN_IMAGE}/44152478/a8ba5fbff6a0565b9b59780a9334afeec4cadbbf.jpg[/img] [*] Borders now visible when starting a new game. [img]{STEAM_CLAN_IMAGE}/44152478/9e52edd8333bbf155b0f2740f4a09bc9642e0a6f.jpg[/img] [*] Added hold to open for elite chests. [*] Reduced heal SFX volume. [/list] [h1]New specializations[/h1] [list] [*] Last Fren's specialization. [img]{STEAM_CLAN_IMAGE}/44152478/33cf3f024e185895dd834a4bfa3581a2fe3a6e77.jpg[/img] [*] Pyry specialization with a new status effect [img]{STEAM_CLAN_IMAGE}/44152478/6020605bd1f98d6eb8468594f257f95052f47f54.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44152478/caf4592a1f5ecbb026efd35949679f1433ddcd9b.jpg[/img] [*] Tyr specialization. [img]{STEAM_CLAN_IMAGE}/44152478/94108432add66438494a75cca6e68882f7a8ef85.png[/img] [*] Fael specialization. [img]{STEAM_CLAN_IMAGE}/44152478/202a61088605a7bc0c471ef63b1c36bb7dbbe98e.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44152478/ad186344c71c3369702614385396116916224325.jpg[/img] [*] Riel specialization. [img]{STEAM_CLAN_IMAGE}/44152478/55714f086a1fdd6f16eb0bb2022b592fdc2433fc.jpg[/img] [*] Viran specialization. [img]{STEAM_CLAN_IMAGE}/44152478/724a44441d1bb64f783d0843bca9c70aeae8f61c.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44152478/ccb25353c367beaf6efebc76b8271b5ec5f8c75e.jpg[/img] [*] Elys specialization. [img]{STEAM_CLAN_IMAGE}/44152478/865b8a614e713afe20f566d8de73b05e0e3ca787.jpg[/img] [*] Jace specialization. [img]{STEAM_CLAN_IMAGE}/44152478/ca5845568beb6ff5879d18cb68f787147cfae538.png[/img] [*] Sid specialization (moved total attack bonus to Sid). [img]{STEAM_CLAN_IMAGE}/44152478/f1bb92d193a3689eb50e2a038a2390772658d2d3.png[/img] [*] Kinno specialization. [img]{STEAM_CLAN_IMAGE}/44152478/4049a51a16fa58dfaa4a85a732ea90c329b206e1.jpg[/img] [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed a bug where the game wouldn't pause when pressing escape or when in options. [*] Fixed a bug where if the player saved during an animation of the next enemy appearing it would remove them when resuming. [*] Fixed self invulnerability getting removed during the turn. [*] Fixed a bug related to immortal chests and random crashes. [*] Fixed a duplication glitch. [*] Optimized death messages to improve leaderboard connections and reduce freezing. [*] Potential fix for freezing when loading leaderboards. [/list] [h1]Performance Improvements[/h1] [list] [*] Optimized SQL system to reduce CPU usage and improve performance for leaderboard connections. [*] Improved the leaderboards system to reduce stutters [/list] [h1]Plans for the future[/h1] [list] [*] Specialization for every character [*] Improve the ability system for the player [*] Make more playstyles viable [*] Improve the new Overheal mechanic [/list] [img]{STEAM_CLAN_IMAGE}/44152478/0f9a96460e03716d5dc8c51c52baccd38242fb15.png[/img]