Meet the Team

Bibots

Bibots is a top-down shooter rogue lite set in a futuristic world. Play as Tayar, an explorer in control of a nervy robot and clear rooms filled with monsters, powers and secrets to unveil. Die, try and repeat until you face your world’s final threat.

Hello everyone ! It's been a few days since we launched Bibots. But we never introduced the devs behind this game. Bibots is developed by 3 people. Younes: He is in charge of the graphic aspect of Bibots. From the concept to the animation of the characters and monsters, including the creation of the sceneries. Philippe: With Benjamin he takes care of the game design and code. He also manages the Level Design and Technical Art with Younes. Benjamin: In addition to the game design and code, he is in charge of the AI of the enemies and the bosses. He also produces the game's FX. Bibots is our first achievement and we are working hard to keep on improving your gaming experience. The Bibots team.