[list]
[*] Change: A reduction in the download size.
[*] Change: Campaign map graphics. It is now clearer which campaigns have been completed.
[*] Change: Improved A.I. opponent.
[*] Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
[*] Fix: Some screen layout issues.
[*] Fix: A critical issue displaying the curved loss meters after the previous graphics update.
[*] Fix: Invalid font selection on some buttons on some platforms.
[*] Fix: Some projectile animations not displaying.
[*] Fix: Some screen layout issues.
[*] Fix: Some unit animations working erratically.Update: Play balance in some missionsUpdate: Source material credits.
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