New Mech Melee ('Q' default, same as 'sub-skill')
New animations for melee and slightly remade torso models
New shoulder weapon for mechs, the double barrel shotgun
New map for mechs
Removed boosters from torso, unique booster models will come
Less focus on the 'default' mode for now, feeling like remaking all of it with my new experience making mechs and I think I can make it way better and fun in the future, by having you assemble your android as well
More to come, mainly in mech content for now, but I will remake the humanoid characters and game
Maps are simple but I need to get my own idea on how to make them better, for now they are usable, minimum viable product, but they can be great, I'm just not ready yet
Hope you have fun and I'll answer any suggestions or feedback.