Hey everyone!
MEATGUN launched a couple months ago, and I want to thank everyone who has played and enjoyed the game! I've been hard at work on new content for the game, and I'm happy to finally be able to share it with you!
This update not only comes with an entire new floor to explore, alongside new enemies and hazards, but also new items, troopers, and guns to allow for more variety between runs!
[h1]Changes/Bug Fixes:[/h1]
[list]
[*] Increased Shotgun range
[*] Fixed issue where Game Over music continued to play after reviving
[*] Changed Hot Sauce so that proccing the item on an already-burning enemy only increases damage and does not reset the timer
[*] Changed Pan-Galactic Gargle Blaster so that it activates whenever you heal, but now does a flat 10 damage and has a lower duration
[/list]
[h1]New Content:[/h1]
[list]
[*] New Floor: Sublevel B4 - Research & Development
[list]
[*] Brand New Room Designs
[*] 3 New Enemies: Mushrooms, Asparagus, and Avocados
[*] Hazards: Giant Flytraps, Celery Walls, and more!
[*] New Music!
[*] And A New Boss...
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[*] New Items
[list]
[*] Lucky Cereal (Damage)
[*] Sour Gummies (Damage)
[*] Aloe Vera (Healing)
[*] Hand Sanitizer (Healing)
[*] Double Cherry (Utility)
[*] Shotgun Coffee (Utility)
[/list]
[*] New Troopers
[list]
[*] M.E. Crusader
[*] M.E. Metalsmith
[/list]
[*] New Guns
[list]
[*] Fish (Sword)
[*] Bacon (Assault Rifle)
[/list]
[*] New Achievements
[list]
[*] Doppelganger
[*] Rally The Troops
[*] Right To Bear Arms
[*] Genocide
[*] Hoplophobia
[/list]
[/list]
As for what's coming next, the next update will take MEATGUN out of Early Access, adding the final floor, among other things, to the game. While you wait for that, I hope you enjoy all the content that comes with the Research & Development Update!