MAX UPDATE v1.1

Max, an Autistic Journey

Max, an Autistic Journey is a retro style top-down turn-based RPG filled with mini games, monsters and most of all, heart. Developed by a devoted dad who made a game with his son about his son's autism.

[h1]UPDATE 1.1 (9/1/16)[/h1] Thank you to everyone for your patience as we have been busy addressing a number of the issues you have been reporting; seeking out and squishing all the pesky bugs we could find. Below is a list detailing all that has been fixed/updated in this build. If you find that you are still experiencing issues with the game please let us know with detailed comments below. [list] [*]Optimized code to help prevent large memory spikes [*]Balanced the HP of some of the lower/earlier enemies [*]Optimized auto-heal after battle code [*]Optimized top-left corner Picto picture management [*]Changed Max and Adam dialog after Mathis battle [*]Added new code to enable/disable jump ability on certain maps due to some issues it was causing (maps the require jumping, such as in the sewers, jumping is enabled) [*]Updated graphics in a number of locations to help address memory issues reported [*]Added an image preloader script with « Now Loading... » screens to help with memory management [/list] Please note that there is a known memory leakage issue in RPG Maker that is beyond the developer's control. However, the man behind Professional Imagination has reworked the game as much as he could to address this. A future update is planned as soon as it has been announced the issue if fixed on RPG Maker's end. [list] [*]If your build is not auto-updating, please Verify the Integrity of your Game Cache: [*]Right Click on the game title in your Steam Library [*]Left Click on Properties [*]Left Click on Local Files [*]Click on Verify Integrity of Game Cache [/list] :Gege::King_of_Monsters::Max_Angry::Max_Earmuffs::Max_Happy::Max_Meltdown::Max_Towel: