Master of Orion - Patch Notes v54.7

Master of Orion

The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.

Greetings explorers, A hotfix is now available for download, if it hasn't already updated for you. It addresses some of the issues you've reported since [url=http://steamcommunity.com/games/298050/announcements/detail/683815404109443320] version 54.6 [/url] went live last week. Below you can find the patch notes. [h1]Balance[/h1][list] [*]Reduce size of Augmented Engines to prevent temporary weak Mrrshan destroyer [/list] [h1]Bug Fixes[/h1][list] [*]Fix for a hardlock occurring after hitting the “next turn” button under certain circumstances [*]Fix for custom race tooltips [*]Fix for population units disappearing during bombardment [*]Fix for captured spies outliving their empires [*]Fix for endless processing turn when invading a colony where one of your spies is assigned [*]Reduced maximum amount of minor civilizations on galaxy generation to prevent a softlock [*]Fix for Antarans fleet disappearing when they are about to attack a player's colony, after loading the savegame [*]Fix for duplicated tech icon (Survival and Battle Pods) [*]Fix for information displayed in the “show info tooltip”, when meeting the Antarans [*]Fix for a random crash when using assigning a location to one of your spies [*]Fix for missing Minor Civilizations in Cluster and Spiral galaxies [*]Localization update for “mind control” [*]Spanish LA translation update [*]Fixes for several typos throughout the game in English [*]Fix for missing notification key after colonizing a minor civilization [*]Fix for Identical key IDs for "Start Mission" and "Assign Mission" [*]Fix for truncated political status "Independent" [*]Fix for the “Mod update” option not working properly [*]Fix for “retro ship skins” option breaking the game if selected for any of the DLC races [*]Fix for specials’ tooltips showing incorrect information in tactical battles [*]Fix for the audience screen opening, when selecting AI again after clicking on Minor Civilizations. [*]Texts in “Custom Race” screen have been enlarged [*]Fix for a typo that was causing the Trilarian defeat assets to appear broken [*]Fix for minor civs protectorate race icon in Diplomacy [*]Planet names can now can occupy 2 lines. [*]Fix for a possible techtree UI breakdown when selecting “slow research” in Advance Settings [*]Added feedback to “leaders level up” selection to make the need for user interaction more noticeable [*]Fix for misaligned class type on minor civilization screen, in Russian language [*]Fix for the header not being fully displayed in the tutorial [*]Fix for wrong spy race pop up showing when a mission is cancelled [*]Fix for incomplete description in espionage pop-up and loss of "view planet" functionality [/list] Thank you for all of your reports, and please keep the feedback coming!