The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.
Greetings explorers,
A hotfix is now available for download, if it hasn't already updated for you. It addresses some of the issues you've reported since [url=http://steamcommunity.com/games/298050/announcements/detail/683815404109443320] version 54.6 [/url] went live last week.
Below you can find the patch notes.
[h1]Balance[/h1][list]
[*]Reduce size of Augmented Engines to prevent temporary weak Mrrshan destroyer [/list]
[h1]Bug Fixes[/h1][list]
[*]Fix for a hardlock occurring after hitting the “next turn” button under certain circumstances
[*]Fix for custom race tooltips
[*]Fix for population units disappearing during bombardment
[*]Fix for captured spies outliving their empires
[*]Fix for endless processing turn when invading a colony where one of your spies is assigned
[*]Reduced maximum amount of minor civilizations on galaxy generation to prevent a softlock
[*]Fix for Antarans fleet disappearing when they are about to attack a player's colony, after loading the savegame
[*]Fix for duplicated tech icon (Survival and Battle Pods)
[*]Fix for information displayed in the “show info tooltip”, when meeting the Antarans
[*]Fix for a random crash when using assigning a location to one of your spies
[*]Fix for missing Minor Civilizations in Cluster and Spiral galaxies
[*]Localization update for “mind control”
[*]Spanish LA translation update
[*]Fixes for several typos throughout the game in English
[*]Fix for missing notification key after colonizing a minor civilization
[*]Fix for Identical key IDs for "Start Mission" and "Assign Mission"
[*]Fix for truncated political status "Independent"
[*]Fix for the “Mod update” option not working properly
[*]Fix for “retro ship skins” option breaking the game if selected for any of the DLC races
[*]Fix for specials’ tooltips showing incorrect information in tactical battles
[*]Fix for the audience screen opening, when selecting AI again after clicking on Minor Civilizations.
[*]Texts in “Custom Race” screen have been enlarged
[*]Fix for a typo that was causing the Trilarian defeat assets to appear broken
[*]Fix for minor civs protectorate race icon in Diplomacy
[*]Planet names can now can occupy 2 lines.
[*]Fix for a possible techtree UI breakdown when selecting “slow research” in Advance Settings
[*]Added feedback to “leaders level up” selection to make the need for user interaction more noticeable
[*]Fix for misaligned class type on minor civilization screen, in Russian language
[*]Fix for the header not being fully displayed in the tutorial
[*]Fix for wrong spy race pop up showing when a mission is cancelled
[*]Fix for incomplete description in espionage pop-up and loss of "view planet" functionality [/list]
Thank you for all of your reports, and please keep the feedback coming!