Marvel's Midnight Suns March 2023 Update

Please make sure to restart your game to ensure that you've downloaded the latest version and continue to submit any bug reports and feedback to [url=https://support.2k.com/hc/en-us]support.2k.com[/url]. [b]General[/b] [list] [*] General bug fixes and performance improvements [*] Improvements regarding enemies falling through the map [*] Level of detail improvements across all maps and the Abbey [*] Crash reductions and improvements [*] General audio fixes [*] Improvements with physical collisions [*] Texture popping improvements [*] Foliage improvements [*] Reduced hitches in dialogues and sequences [/list] [b]Combat[/b] [list] [*] Fixed the Venom tongue error display [*] Offensive Rush status effect will no longer appear multiple times in a single encounter, and the UI will no longer display a turn counter [*] Add support to missions so that a modifier can be applied to the number of times a Hero is KO'd [*] Targeting fixes for Deadpool's Pain Piñata with improved move-to-range-of-cursor targeting [*] Changed the Hunter's Balanced Collar to require 4 Power card plays (up from 3) to resolve infinite XP loop exploit [*] Mission cards will now always properly spawn in the final mission [*] Added a way to flag cards as pending discards so that they don't count against the hand limit during ability effect execution [*] Hex Charge now removes any pre-existing Taunt effect on the target [/list] [b]Misc[/b] [list] [*] Created and added sort dropdown to Ability Inventory [*] Added missing objectives on Day 11 [*] Fix for controller not working on initial showing of ability choice screen [*] Fix for unfocusable scrollbox scrolling in online screens specifically for console long descriptions [*] Some setting tweaks related to low memory ray tracing and Steam Deck autodetect [/list]