Please make sure to restart your game to ensure that you've downloaded the latest version and continue to submit any bug reports and feedback to [url=https://support.2k.com/hc/en-us]support.2k.com[/url].
[b]General[/b]
[list]
[*] General bug fixes and performance improvements
[*] Improvements regarding enemies falling through the map
[*] Level of detail improvements across all maps and the Abbey
[*] Crash reductions and improvements
[*] General audio fixes
[*] Improvements with physical collisions
[*] Texture popping improvements
[*] Foliage improvements
[*] Reduced hitches in dialogues and sequences
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[b]Combat[/b]
[list]
[*] Fixed the Venom tongue error display
[*] Offensive Rush status effect will no longer appear multiple times in a single encounter, and the UI will no longer display a turn counter
[*] Add support to missions so that a modifier can be applied to the number of times a Hero is KO'd
[*] Targeting fixes for Deadpool's Pain Piñata with improved move-to-range-of-cursor targeting
[*] Changed the Hunter's Balanced Collar to require 4 Power card plays (up from 3) to resolve infinite XP loop exploit
[*] Mission cards will now always properly spawn in the final mission
[*] Added a way to flag cards as pending discards so that they don't count against the hand limit during ability effect execution
[*] Hex Charge now removes any pre-existing Taunt effect on the target
[/list]
[b]Misc[/b]
[list]
[*] Created and added sort dropdown to Ability Inventory
[*] Added missing objectives on Day 11
[*] Fix for controller not working on initial showing of ability choice screen
[*] Fix for unfocusable scrollbox scrolling in online screens specifically for console long descriptions
[*] Some setting tweaks related to low memory ray tracing and Steam Deck autodetect
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