Mare Nostrvm has been updated to version 1.01!

Hi Everybody! [b]Mare Nostrvm[/b] has been updated to [b]version 1.01! [/b]This version brings many improvements and bug fixes, as requested by the community. In addition, we have a nice news for you! [b]The first Mare Nostrvm Tournament will be open soon![/b] So better keep training your crew if you don't see them meeting Neptune! Stay tuned for further updates! [b]v1.01 Changelog[/b] - New settings menu with graphic and sound options. - Tab key allows to ciclically select active ships while in orders phase. - GAMEPLAY: fixed bug affecting colisions against rotating ships. Now ships that are collided by an enemy in a closed angle - while they are rotating perform a rotation (or counter rotation) to align with the enemy. - GAMEPLAY: ships do a ram attempt in bow against bow lateral colisions against enemy ships. - GAMEPLAY: ships with grappling orders now try grappling when barely touching and enemy stern. - GAMEPLAY: ships whose manpower is reduced to zero that have grappled an enemy ship automatically releases it. - SKIRMISH: Ships do not show order icons when redeploying. - SKIRMISH: Commander ships cancel subordinate orders when redeploying . - MULTIPLAYER: fixed problem resetting scenario when playing several multiplayer games. - SETTINGS: very low graphic qualities option erased. - INTERFACE: all hotkeys disabled while the save menu is active. - CONTROLS: inverted zoom keys. - TUTORIAL: text corrections.