Hi Everybody!
[b]Mare Nostrvm[/b] has been updated to [b]version 1.01! [/b]This version brings many improvements and bug fixes, as requested by the community.
In addition, we have a nice news for you! [b]The first Mare Nostrvm Tournament will be open soon![/b]
So better keep training your crew if you don't see them meeting Neptune!
Stay tuned for further updates!
[b]v1.01 Changelog[/b]
- New settings menu with graphic and sound options.
- Tab key allows to ciclically select active ships while in orders phase.
- GAMEPLAY: fixed bug affecting colisions against rotating ships. Now ships that are collided by an enemy in a closed angle -
while they are rotating perform a rotation (or counter rotation) to align with the enemy.
- GAMEPLAY: ships do a ram attempt in bow against bow lateral colisions against enemy ships.
- GAMEPLAY: ships with grappling orders now try grappling when barely touching and enemy stern.
- GAMEPLAY: ships whose manpower is reduced to zero that have grappled an enemy ship automatically releases it.
- SKIRMISH: Ships do not show order icons when redeploying.
- SKIRMISH: Commander ships cancel subordinate orders when redeploying .
- MULTIPLAYER: fixed problem resetting scenario when playing several multiplayer games.
- SETTINGS: very low graphic qualities option erased.
- INTERFACE: all hotkeys disabled while the save menu is active.
- CONTROLS: inverted zoom keys.
- TUTORIAL: text corrections.