Select from a diverse roster of unique characters to assemble a trinity force and strategize to find the best skill combinations. Witness the astounding synergy that emerges. Engage in 2 player online cooperative multiplayer, team up with a friend to challenge orc hordes, and strive for high scores!
1. Game pad support
-In the game settings, the auto targeting option is added to automatically look at the enemies of the game pad, vibration intensity and in -game play.
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-The current auto targeting does not apply to skills to the mouse point. (EX giant baby, carpet bombing, etc.)
-I will improve auto targeting later to provide an option for Trinity Survivors.
-Customization of the game pad will also be provided later through the update.
2. Add a single stage difficulty function
-You can adjust the difficulty level of the stage on the screening screen.
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-The difficulty level controls the attack power of the monster, the frequency of attack and the speed of movement.
-The higher the difficulty, the higher the goods and the final score, and the lower the difficulty, the lower the goods and the score.
-The initial rewards and unlocks proceed regardless of difficulty.
-The difficulty appears from 4 stages and is composed of 4 stages except for the final stage, the final stage. (Easy, normal, Hard, very Hard)
-The final stage, Awakened threat, offers five difficulty levels: Easy, Normal, Hard, Very Hard, Hell.
3. Have a single stage with friends (BETA)
-The ability to join a single stage with friends has been added.
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-The BETA version is a new mode of multiplayer to invite Steam friends to clear the stage together.
-It can be proceeded from stage 4 to be with friends.
-The balance is automatically adjusted according to the growth difference, and the initial reward and release are performed normally even when cleared by two -person cooperation.
-There is no separate life gauge like a cooperative war, but the resurrection function is set to operate normal when death.
-When the level up and artifact is obtained, the game will be suspended for a certain period of time, and when everyone finishes the choice, the game will be resumed again.
4. Add 12 species of synergy skill growth
-There are 12 synergy skills that appear when certain characters came together.
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Synergy skills are composed of skills that have a powerful additional effect.
-There are two synergy skill growth per character, and the update will add a variety of additional effects and new synergy skills.
5. Improved blood kill reward method
-The method in which existing usable and unusable artifacts appear with a certain probability when obtaining a Blood Kill reward box will be modified.
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-Usability artifacts appear first when receiving Blood Kill rewards, but you can replace them with regular artifacts by pressing the Replace with Unusable Artifacts button below.
-You can obtain it by selecting usability or non-usability depending on the situation.
-When resetting an artifact, only the currently selected artifact is reset.
6. Add new artifacts
-fruit of awakening (Rare): It appears without any unlock conditions, and drops a Legendary Growth Scroll when acquired.
-Parchment of Deep Thousht (common): It appears without any unlock conditions and provides 15% additional experience gain and 3 level-up resets.
7. Artifact modifications
-Ancient parchment (common): The amount of experience gained is changed from 30% to 15%.
-Isrelda's blessing: Stamina recovery per 1 blood kill (1 second cooldown) is changed from 3 recovery per blood kill (cool time 2 seconds).
-Blessing of the Forest Goddess: 20% reduction in damage is added. Make the character invincible for 5 seconds every 30 seconds.
8. Tana's blacksmith price modification
-The purchase price of legendary artifacts will be modified from 50000 gold to 20000 gold.
9. Fixed tactical training costs
-The cost of secondary tactical training is changed from 5000 gold and 2000 crystals to 3000 gold and 1000 crystals.