March 14 update

Trinity Survivors

Select from a diverse roster of unique characters to assemble a trinity force and strategize to find the best skill combinations. Witness the astounding synergy that emerges. Engage in 2 player online cooperative multiplayer, team up with a friend to challenge orc hordes, and strive for high scores!

1. Game pad support -In the game settings, the auto targeting option is added to automatically look at the enemies of the game pad, vibration intensity and in -game play. [img]{STEAM_CLAN_IMAGE}/44809605/c63e2d3a85e5122e260d758f3c24f76d2ef27fcf.png[/img] -The current auto targeting does not apply to skills to the mouse point. (EX giant baby, carpet bombing, etc.) -I will improve auto targeting later to provide an option for Trinity Survivors. -Customization of the game pad will also be provided later through the update. 2. Add a single stage difficulty function -You can adjust the difficulty level of the stage on the screening screen. [img]{STEAM_CLAN_IMAGE}/44809605/3df9112aebcc2c257c12392c6af879c38a3e4a16.png[/img] -The difficulty level controls the attack power of the monster, the frequency of attack and the speed of movement. -The higher the difficulty, the higher the goods and the final score, and the lower the difficulty, the lower the goods and the score. -The initial rewards and unlocks proceed regardless of difficulty. -The difficulty appears from 4 stages and is composed of 4 stages except for the final stage, the final stage. (Easy, normal, Hard, very Hard) -The final stage, Awakened threat, offers five difficulty levels: Easy, Normal, Hard, Very Hard, Hell. 3. Have a single stage with friends (BETA) -The ability to join a single stage with friends has been added. [img]{STEAM_CLAN_IMAGE}/44809605/11090dfd9eb269c4fca5ef29f449d3fcc2689dfe.png[/img] -The BETA version is a new mode of multiplayer to invite Steam friends to clear the stage together. -It can be proceeded from stage 4 to be with friends. -The balance is automatically adjusted according to the growth difference, and the initial reward and release are performed normally even when cleared by two -person cooperation. -There is no separate life gauge like a cooperative war, but the resurrection function is set to operate normal when death. -When the level up and artifact is obtained, the game will be suspended for a certain period of time, and when everyone finishes the choice, the game will be resumed again. 4. Add 12 species of synergy skill growth -There are 12 synergy skills that appear when certain characters came together. [img]{STEAM_CLAN_IMAGE}/44809605/4514d32df610307371d91931cbd35a6fa5e18c1d.png[/img] Synergy skills are composed of skills that have a powerful additional effect. -There are two synergy skill growth per character, and the update will add a variety of additional effects and new synergy skills. 5. Improved blood kill reward method -The method in which existing usable and unusable artifacts appear with a certain probability when obtaining a Blood Kill reward box will be modified. [img]{STEAM_CLAN_IMAGE}/44809605/5bf75b267bcb17549e60758f86e2388f5947d5e2.png[/img] -Usability artifacts appear first when receiving Blood Kill rewards, but you can replace them with regular artifacts by pressing the Replace with Unusable Artifacts button below. -You can obtain it by selecting usability or non-usability depending on the situation. -When resetting an artifact, only the currently selected artifact is reset. 6. Add new artifacts -fruit of awakening (Rare): It appears without any unlock conditions, and drops a Legendary Growth Scroll when acquired. -Parchment of Deep Thousht (common): It appears without any unlock conditions and provides 15% additional experience gain and 3 level-up resets. 7. Artifact modifications -Ancient parchment (common): The amount of experience gained is changed from 30% to 15%. -Isrelda's blessing: Stamina recovery per 1 blood kill (1 second cooldown) is changed from 3 recovery per blood kill (cool time 2 seconds). -Blessing of the Forest Goddess: 20% reduction in damage is added. Make the character invincible for 5 seconds every 30 seconds. 8. Tana's blacksmith price modification -The purchase price of legendary artifacts will be modified from 50000 gold to 20000 gold. 9. Fixed tactical training costs -The cost of secondary tactical training is changed from 5000 gold and 2000 crystals to 3000 gold and 1000 crystals.