Malazard: The Master of Magic has just came out from Early Access.
Based on players' feedback, we added some new features, and implemented various quality-of life improvements. We also fine tuned the visuals to match with our initial goal.
[h1]Release notes[/h1]
[list]
[*]Players can now bring their unlocked spells to the previous levels.
[*]Endless survivor mode added.
[*]Leaderboards added for every level and also for the endless mode.
[*]Added Steam achievements.
[*]Added an option to turn off the in-game music.
[*]Added a clarification UI representing the spells relative strength.
[*]New screen effect indicates if the player is on low health.
[*]The intensity of the player hit effect is now based on the amount of damage received.
[*]Toned down the colors so they are not as obstructive as before.
[*]Fixed a bug where the bow spell would erroneously deal the wrong amount of damage.
[/list]