Major update - Wanderings in the Desert

A new location awaits you with its mysteries, dangers and vastness. Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers. [img]{STEAM_CLAN_IMAGE}/44869733/95d17c389d3e3235ac503c79c3c37f015a01c743.png[/img] New locations have become more dangerous, enemies more difficult, and battles more interesting. You can meet new enemies in the new location. [h3]Medusa's novice[/h3] A master of healing and a staunch opponent, ready to defend his allies. [img]{STEAM_CLAN_IMAGE}/44869733/d8d10a7aaa1bb44918f37d84d1dfc99e72967859.png[/img] [h3]Anubis[/h3] An experienced desert assassin capable of delivering a series of deadly strikes and instantly moving across the battlefield. [img]{STEAM_CLAN_IMAGE}/44869733/8fe995a5f5c290124476403be53641d3b08de175.png[/img] [h3]The new boss is the Gorgon Medusa[/h3] A ruthless boss who can devour you with his gaze. Prepare for one of the most difficult battles of your life. [img]{STEAM_CLAN_IMAGE}/44869733/4836d9222322a6dcf2f7e73c77ee621dc2ea673e.png[/img] [h1]Bug fixes and improvements[/h1] [h2]Gameplay:[/h2] * Fixed the download window: the game didn't stop during the download window. * Fixed the jump: the second jump is now the same height as the first one. * Fixed gaps through textures in the first location. * Fixed the rogue's tag skill: it no longer flies into dead enemies. * Fixed: when getting multiple levels, you can now select multiple upgrades. * Changed the system for getting input from the keyboard, key presses will no longer be triggered later. * Changed the quest system. * Changed that money is no longer reset when moving to the next level. * Changes in AI performance. * Added an experience reward for mopping up portals. [h2]UI:[/h2] * Fixed time display after an hour of play or more. * Fixed the localization of the cutscene. * Fixed the display of health and current level when moving to the next location. * Changed the effect of low xp: red blinking has been replaced by a permanent effect. * Changed skill interface: ability cooldowns show a more accurate number of seconds. * Added a mouse sensitivity setting. * Added a setting to enable/disable the display of damage inflicted on enemies. * Added the display of damage and treatment of enemies. * Added the ability to close interface windows on Escape.