A new location awaits you with its mysteries, dangers and vastness.
Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers.
[img]{STEAM_CLAN_IMAGE}/44869733/95d17c389d3e3235ac503c79c3c37f015a01c743.png[/img]
New locations have become more dangerous, enemies more difficult, and battles more interesting. You can meet new enemies in the new location.
[h3]Medusa's novice[/h3]
A master of healing and a staunch opponent, ready to defend his allies.
[img]{STEAM_CLAN_IMAGE}/44869733/d8d10a7aaa1bb44918f37d84d1dfc99e72967859.png[/img]
[h3]Anubis[/h3]
An experienced desert assassin capable of delivering a series of deadly strikes and instantly moving across the battlefield.
[img]{STEAM_CLAN_IMAGE}/44869733/8fe995a5f5c290124476403be53641d3b08de175.png[/img]
[h3]The new boss is the Gorgon Medusa[/h3]
A ruthless boss who can devour you with his gaze. Prepare for one of the most difficult battles of your life.
[img]{STEAM_CLAN_IMAGE}/44869733/4836d9222322a6dcf2f7e73c77ee621dc2ea673e.png[/img]
[h1]Bug fixes and improvements[/h1]
[h2]Gameplay:[/h2]
* Fixed the download window: the game didn't stop during the download window.
* Fixed the jump: the second jump is now the same height as the first one.
* Fixed gaps through textures in the first location.
* Fixed the rogue's tag skill: it no longer flies into dead enemies.
* Fixed: when getting multiple levels, you can now select multiple upgrades.
* Changed the system for getting input from the keyboard, key presses will no longer be triggered later.
* Changed the quest system.
* Changed that money is no longer reset when moving to the next level.
* Changes in AI performance.
* Added an experience reward for mopping up portals.
[h2]UI:[/h2]
* Fixed time display after an hour of play or more.
* Fixed the localization of the cutscene.
* Fixed the display of health and current level when moving to the next location.
* Changed the effect of low xp: red blinking has been replaced by a permanent effect.
* Changed skill interface: ability cooldowns show a more accurate number of seconds.
* Added a mouse sensitivity setting.
* Added a setting to enable/disable the display of damage inflicted on enemies.
* Added the display of damage and treatment of enemies.
* Added the ability to close interface windows on Escape.