You are a Space Traveler searching out alien DNA on distant planets. Harvest the minerals and flora of endlessly generated worlds. Destroy inhabitants you encounter. This game is a retro 2d side scrolling action game with an addictive mix of alien fighting and planet mining.
It is with great Pride that I announce the update to Evidence of Life. Below are all the Great Features and Bugs Fixes we released in Version 1.2.
[b]Enhancements:[/b]
[list]
[*] Added Parallax Backgrounds
[*] Added Cave Foliage (Gives Player Health if Destroyed)
[*] Minor Sound Effects Optimization
[*] Increased Difficulty each planet
[*] Mite and Bird Sound Effect Adjustments (Attempting Less Annoyance)
[*] Updated Caves (Easier to Find - Harder to win)
[*] Giant Aliens Now Randomly Spawn Face Eaters
[*] Added Additional Gun Types (Switch with 1,2,3 Keys or Mouse Wheel)
-- Single (Normal Gun - Normal Speed)
-- Double (Shoots 2 Bullets - Uses slightly more Energy - Medium Speed)
-- Triple (Shoots 3 Bullets - Uses more Energy - Slow Speed)
[*] Updated the Main Menu
[*] Updated the Start/New Planet Menus
[*] Added 12 Additional Ground Mite Sprites
[*] Added Random Cyber Dog Fly-by Assistance (Shoots Sonic Booms - Drops Green Dust, a Single Bomb and a Single Battery)
[*] Added Dangerous Mushrooms (3 Types)
-- Depletes Energy
-- Depletes Health
-- Slows Player Down for a Period of Time
[*] Updated Random Generated Planet Colors (No more super dark green)
[*] Updated the Player Menu (Menu with Gem Levels)
[*] Added 3 Missions per Planet
[*] Missions Now Appear on the Player Menu and once completed they receive a shiny ICON! Complete them all For a Superb Prize
[*] Added 4 Mega Giant Aliens (MGAs) to the game.
-- You get one chance per planet to beat the Boss.
-- Each Level of Boss get Harder. 4 Bosses in Total.
-- Bosses Now Appear on the Player Menu and once completed they receive a shiny ICON! Complete them all For a Superb Prize
[*] Added 5 Hidden Items to Find for your Cyberpup. If you find all 5 you get a reward at your ship. Resets per planet.
[*] Updated the Player Color Selection Options. Now you can choose from 9 colors. Changing your player's color now also changes the Cyberpup color too.
[*] Added Darkness when the player goes lower underground
[*] Added 8 Additional Egg Sprites (Random Gen Per Planet Type)
[*] Added minimal magnet effect to Gems for easier collection
[*] Added Sound when Traveling to a New Planet
[*] Added Art when Traveling to a New Planet
[*] Added "Fail" text if you fail to beat the Planet MGA
[*] Added a New Loading Screen Image
[*] Added a Sound when Energy Regeneration Happens
[/list]
[b]Bugs:[/b]
[list]
[*] Resolved an Exploit with the JetPack where you could fly without using Energy
[*] Added Collision to the Mining Tool on the Hive Cores
[*] Resolved an Issue where the Player Walk Animation would not play if Energy was depleted
[*] Resolved an Issue where Notification sound would not play when player attempted to travel back to the ship when too close to a hive.
[*] Resolved an Issue where Medium Sized Eggs were falling too far if the block below them was broken.
[*] Resolved a Bug where 2 players were spawning at once. This isn't the movie Twins!
[*] Adjusted Screen Resolution to Resolve Stretching (Thanks Alan)
[*] Energy starts to regenerate sooner now
[*] Resolved a Bug where the MGA was not spawning if the player died on the planet
[/list]
Thank you to all who have followed this game on it's journey so far.
Life is Short = Be Creative
Mark & Alan