[b]New Content:[/b]
[list]
[*] New "Sudden Death" progression game mode featuring significantly stronger enemies than Endless mode with some unique mechanics to make it even more challenging.
[*] New "SWARM" competitive game mode featuring super fast paced gameplay with unique mechanics.
[*] New "Tokens" resource earned from competitive game modes, which can be used to unlock a variety of new permanent upgrades and leaderboard flair.
[*] New events scheduled for 2x Tokens and Better Equipment.
[*] Several new powerful upgrades in the Gems Upgrade menu.
[*] New leaderboards, achievements, daily missions, and player icons, titles, and backgrounds.
[/list]
[b]Changes:[/b]
[list]
[*] Added new "Tokens" resource to the daily resource pack.
[*] Wave 100 drops always drops two equipment pieces.
[/list]
[b]QoL Improvements:[/b]
[list]
[*] Button to undo last tile placement.
[*] Indicator showing the path the enemies will follow.
[*] Quick evolve/max buttons.
[/list]
Bug Fixes:
[list]
[*] Fixed bug where rerolling tiles could create invalid tile placement squares.
[*] Fixed some Discord links that werenβt working for new Discord users.
[*] Fixed bug where the level 30 max button wasnβt refreshing when you earned enough resources to afford it.
[/list]