Major Update V0.35 "Large Worlds"

Major Update (Includes V0.35A - *V0.35J*) -Added: -Sidemap_16 (Open world map) -Group System -Icon for MMF Launcher (Missile Minefield) -Icon for MMF-1A -Evolution Survival Encyclopedia (Available in the pause menu) -Fertilizer -Icon For CrudeOilBarrel -Model For CrudeOilBarrel -Industrial Workbench -Oil Power Generator -Rocket Launch Site -Rocket -Satellites -Animals that are being ridden can deal damage (Yes I know long overdue) -An Ammo selector that you can bring up by pressing 'R' while holding a weapon -Text Chat -Sidemap_16 Has The new foliage system discussed previously -Tamed Animals Now Save -All players in the world now save. (Previusly anyone who connected didn't save) -Flying animals (Functional works, no visible wing models yet) Changed: -Made star lifespan longer on the Central Island Map (Sidemap_5) -Revamped Crop Plots, you now need to take care of your plants -Animals No longer use food once tamed (For Testing) Testing: -Different method to how the parent planet appears in the night sky -Animals No longer use food once tamed (For Testing) -Anti-Infantry Mortar with Volumetric Explosion -Armor Penetration simulations -Larger Ships: Trawlers, Destroyers, Armed tugs, etc. -Ship Upgrades -Submarines Group System Details: -Can invite and kick players if you are promoted to a leader. -Leader can promote other players to co-leader and demote them (More ranks might come soon) -Radars with IFF can distinguish between group targets and enemy group targets (All other groups are treated as an enemy as there is no ally function yet) Fixed: -Major Performance Issues -Raft Saving 10-20 times for each raft (this caused 20 rafts to spawn when loading back in)