[b]Update Details[/b]
1.Improved Processing Load
*Optimized processing load in all areas.
2.Improved Game Flow Clarity
*Relocated the boss fight area in Chapter 1.
*Changed important item icons to be displayed in 3D space when using the remote viewing skill.
*Added destination animation markers to the mini-map for each chapter.
[img]{STEAM_CLAN_IMAGE}/44982606/094f2f1037d384279c96ee9bfb2e2d84fec92034.png[/img]
*Moved puzzle room hints to more visible locations.
*Repositioned the coins in puzzle rooms to more noticeable spots.
3.Improved Enemy AI
*Enhanced the AI to relentlessly pursue players within the laboratory floors.
*Adjusted shielded enemies so that their exposed areas are easier to hit.
4.Improved Player Actions
*Implemented TurnInPlace functionality.
*Improved camera behavior.
*Enhanced attack abilities.
[img]{STEAM_CLAN_IMAGE}/44982606/ae4f7344d93ec15a14b197d0e8b63c547003683f.png[/img]