Hey everyone!
Following your valuable feedback, I have been busy fixing issues, and improving inputs. This update should address most concerns raised in the last weeks:
[list]
[*]Improved ladder climbing:
[list]
[*]Direction of legacy ladder climbing is now relative to the ladder, not controller/HMD
[*]Added separate sideways speed for legacy ladder climbing
[*]Immersive ladder climbing now extends 72 units (player height) above ladders to allow climbing on top of ledges
[*]New default mode combines both modes
[/list]
[*]Improved NPC interaction:
[list]
[*]Grabbing NPC shoulder acts as "follow/unfollow" command
[/list]
[*]Improved inputs:
[list]
[*]Added flashlight input: Grab head to toggle flashlight
[*]Fixed firing of stationary guns in immersive mode
[*]Fixed longjump on double jump not working
[*]Fixed longjump direction and speed
[*]Fixed weapon firing if trigger on offhand controller is pressed
[*]Fixed smooth turn direction being inverted
[*]Added crouch toggle mode
[/list]
[*]Fixed yet another rare crash during levelchange
[*]Fixed player spawning in void under floating island before Nihilanth
[*]Fixed VR menu resetting settings
[*]Fixed Blast Pit Fan fixes not working
[*]Fixed custom actions not being in new bindings
[/list]
Please note that this is still experimental, and there might be issues and bugs I didn't catch during development. As always I rely on your feedback. Thanks to all of you who are providing it!