[h2]New features[/h2]
[list]
[*] Industrial sector.
[*] Server-side handling of movement.
[*] Community servers.
[*] Audio occlusion.
[*] Ration factory.
[*] Greenhouses.
[*] New Cortex indication UI.
[*] Metro/transit pass.
[*] Lighters for Scumbags and Zealots.
[*] Skull sterling currency.
[*] Added "LIMITATED" death message.
[*] 6 new main menu backgrounds.
[*] Music volume configuration.
[*] Voice effects for each fate.
[*] Randomized citizen tags for each new signal.
[*] Configurable server name.
[/list]
[h2]Fixes[/h2]
[list]
[*] Fixed Mac support.
[*] Fixed bulletin board price indication.
[*] Fixed breach and autostitcher fill interactions being available to all fates.
[*] Fixed ration teleport bug.
[*] Fixed attribute indicators not properly appearing on rejoin.
[/list]
[h2]Improvements[/h2]
[list]
[*] Bankers can now use the DealerNet.
[*] Improved blood/hit decals.
[*] Improved post-processing and lighting.
[*] Improved locomotion animations.
[*] Improved rot spawning.
[*] Improved rolling mill to prevent exploiting.
[*] Improved glass appearance.
[*] Improved fire appearance.
[*] Improved Cortex utility.
[*] Improved server browser.
[*] Improved introspection menu.
[*] Improved water shader.
[*] Made TAB the default weapon switch key bind.
[*] Scrap metal can be crafted with either 5 springs or 5 nails.
[/list]