[previewyoutube=-dggLzJjzsE;full][/previewyoutube]
Hello Beach Invasion fans, the major update is finally here!
With this content update, Beach Invasion 1945-Pacific gets two new playable maps, [b]Peleliu[/b] for the Japanese and [b]Attu, Alaska[/b] for the Americans. The update also introduces:
[list]
[*] New weapons for each map, [b]Type 11 LMG[/b] for Peleliu, [b]M45 Quadmount[/b] and [b]M3 Stuart[/b] for Alaska
[*] Two new enemy types for each map, [b]DUKW[/b](Amphibious Truck) and [b]Seep[/b](Sea Jeep) for Peleliu, and [b]Fu-go balloons[/b] and [b]Type-2 Ka-mi[/b] amphibious tanks for Alaska
[*] The new M45 Quadmt. also replaces one of the 6-inch guns in the Philippines map
[*] GPU,CPU and memory optimization
[*] New music
[*] New weather conditions in the Alaska map: snow and blizzard
[*] Damaged trees can be broken in the Peleliu map
[*] Achivement system reworked: Wave completions changed: 10>5, 20>10, 50>20, 100>35, 200>50, 500>75, 1000>100
[/list]
[h3]Other changes:
[/h3]
[list]
[*] Supply box intervals increased to 45 from 30 for COOP
[*] Siren sounds decreased
[*] Rocket trucks aiming and firing reworked
[*] Plane health and speed reworked
[*] Infantry movement reworked in the Philippines
[*] Killcams fixed
[*] Weapon healths reworked
[*] Fog amount adjusted for each map
[*] Landing crafts do not disappear immediately when going back
[*] Ricochet chances increased
[*] Max FPS limited for resource consumption
[*] Aiming for weapons reworked
[*] Mouse sensitivity reworked
[*] Sound attenuation adjusted
[/list]