Major update: New *hotspots* function

Mutropolis

MUTROPOLIS is a lovely sci-fi adventure set on the abandoned Planet Earth. Play as Henry Dijon (hero, nerd, detective) in search of a legendary lost city. Uncover weird ancient artifacts. And PLEASE don’t get obliterated by an ageless evil. You’ve been warned.

[h2]Hello Martians![/h2] You asked, and we delivered! With the newest update, [i]you’ll be able to press the space bar when feeling lost, and the game will automatically [b]highlight spots[/b] that you can interact with. [/i] [img]{STEAM_CLAN_IMAGE}/34647064/00541cb9149458d892b94689d746205109d2b418.gif[/img] We didn’t implement a highlight function for launch because we thought most hotspots were relatively easy to locate. However, we agree with you that it’s always best to be able to double-check and make sure you haven’t missed anything important. We believe that every click should carry weight and propel the story forward. Pixel hunting isn’t fun, and we certainly don’t want Mutropolis to be a hunt-the-pixel game. [b]Remember[/b]: As you progress in Mutropolis, new hotspots will appear in areas you’ve visited before. If you’d rather discover everything on your own, just avoid hitting the [b]space bar[/b]. ;-) [img]{STEAM_CLAN_IMAGE}/34647064/5f0409b6c85761c59a3b6b2520d6094b5dc53d39.jpg[/img] Here are some more fixes that will also go live with the new update: [list] [*]Sound improvements and adjustments [*]An animation fix [*]Correction of a few typos in various languages [*]Menu interface improvements [/list] For our friends using [b]Linux[/b]: We’re sorry there’s no fix for full-screen mode yet, but we haven’t forgotten about you. We’re still chasing Visionaire for that engine fix, and we will implement it as a Linux-only bug fix when we have it. Thank you for your continuous support and happy puzzle-solving! Yours, Bea & Pablo