Major update for Cyborg Arena

Cyborg Arena

In a desert post-apocalyptic world ruled by cyborgs, you are the last soldier alive. Drive across defense lines and reach the evacuation point ! Listen to radio communications ! Also featuring an arena mode.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33866305/0544346ef1acf52ae895e61bed0dc0ec49a9642a.jpg[/img] Following the upcoming release of Cyborg Arena UE4, the sequel of [b]Cyborg Arena[/b] made with Unreal Engine 4. https://store.steampowered.com/app/1258730/Cyborg_Arena_UE4/?beta=0 A major update has been done to the game ! In an attempt to improve the gameplay, graphics and all other parts of the game since its release in 2017, a major update has been released to the game. You can find the change log here. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33866305/53faebfb6ff92ecbf7e904c2fbef54420efe4473.jpg[/img] [h1]MARCH 2020 UPDATE FOR CYBORG ARENA[/h1] [list] [*] Major redesign of the adventure map. [*] Redesigning of the menu. [*] Removed some intro cinematic in the adventure map. [*] Changed the buggy with a protected armored car. [*] Changed roads and access through the mountains. [*] Added firing effects with cyborgs firing fast projectiles which can be seen and dodged instead of classic and hard to cover instant hits. [*] Improved collision detection system from cyborgs projectiles to be able to take cover from cyborgs fire. [*] Redesigning of cyborgs defense lines and assault waves. [*] Redesigning of the graphics to have a more brighter and clean lighting with maps set during day light instead of dark foggy night. [*] Optimization for the landscapes and graphics. [*] Changed and simplified the ambient music. [*] Changed the classic med kit system to a health regenerating system. [*] Redesigned the in-game HUD to improve immersion in the game. [*] Added more indications messages on the screen. [*] Improved and relocated ammunition stocks on the adventure map with more visual indications to find them and in better strategic places. [*] Removed the sprint limit to be able to run faster without limit. [*] Remade the scoring system to focus on cyborgs kills count. [*] Remade the trailer and screenshots. [*] Updated the store page with the changes. [*] Added library graphics assets in Steamworks. [*] Redesigned the game icon. [*] Removed some BIK launching videos to make the game installation files lighter. [*] Redesigned the arena mode to be able to complete it after clearing the arena from all cyborgs. [*] Lowered the sound volume of weapons SFX which were too louder. [*] Remade the ending of the game. [*] Improved the driving of vehicle. [*] Relocated the different vehicles spawn points with driveable and non driveable areas. [*] Reworked the arena maps. [*] Readjusted the kill all cyborgs achievement to sync with the new update. [*] Fixed the sound issue when replenishing ammo. [*] Ammo replenishment will now also automatically fulfill the ammo inside the weapon clip. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33866305/b7e7879605227644ebb60f388b5810dbe3e0cc6b.jpg[/img] The game will continue to receive additional update ! I hope you will like it now !