This update adds a number of new features to the game that are primarily intended to improve your ability to track historical data. A number of areas of the game have also undergone a rebalancing. The full patch notes appear below.
[h2]New content[/h2]
[list]
[*]Added a show history screen to review the results of previous shows.
[*]Added a screen that shows all active feuds in your company.
[*]Added new options for match finishes: interference and cheating.
[*]Added a “Hire Local Talent” button to the free agency screen to allow players to cheaply fill out their roster.
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[h2]Updates and balance changes[/h2]
[list]
[*]Slightly lowered morale for newly signed wrestlers.
[*]Reduced the penalty for swapping a wrestler’s alignment from 10 to 5.
[*]Slightly improved AI’s ability to book good shows.
[*]Slightly increased the Popularity of wrestlers when beginning a new game.
[*]Reduced the penalty for wrestlers with low Affinity in tag matches.
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[h2]Bug fixes[/h2]
[list]
[*]Removed the double-disqualification option from tag matches. This option did not work and was not intended to be included in the game.
[*]Fixed an issue where wrestlers who were absent due to random events were losing Morale.
[*]Fixed an issue where a random event could fail to find a valid wrestler.
[*]Fixed an issue where vacating a championship did not reset the number of defences to 0.
[*]Fixed an issue where the inbox was displaying an incorrect number of unread items.
[*]Fixed an issue where the currently selected message in the inbox was not correctly highlighted.
[*]Fixed some incorrect tooltips.
[*]Fixed a rare issue where the calendar could jump ahead, skipping a week.
[*]Fixed an issue where AI rivals were scouting too many wrestlers with high ratings.
[*]Fixed an issue where adding a new member to a faction reset the Affinity of existing faction members to zero.
[*]Fixed an issue where buying out a wrestler’s contract was not properly reducing their Morale.
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